Okay, so I've gone ahead and tried to make some shelled overworld graphics for the koopa, but I'm sort of unsure of their quality.
yy-chr screenshot
.bin
I also set to work on a tileset to use for the Bowser world, and maybe some caves or something:
map16 screenshot
It's not quite done yet though, needs proper gradual slopes.
Also, I've noticed a few more things in the baserom. First, the lives counter still reads "Mario x #". That should probably be changed to just "Lives x #" or something.
The other thing is that power-ups are still globally exanimated. A few patches ago, I'd disabled them in the demo level but not deleted the actual animations (I wasn't sure whether we wanted them exanimated or not), so I guess should apologize for the confusion here.
So at this point would it be a good idea to start designing levels, or should it wait a while longer?
And are we going to be using Yoshi at all? I personally don't really want to, mostly because I don't think Yoshi would be particularly happy with a koopa trying to ride him.
I like the GFX set, it looks pretty nice to me, I guess we can use it for the later worlds.
About the submap, I can either remove the alternate path or the level in the bridge to make it shorter, I guess I'll go one with the second option. I guess a castle would be ok for the final level of this world, I've played several SMW hacks with a castle besides bower's one on the final world (allthought this is not our final world, but it's a bowser world). If we go on with the islands/water world the final level could be a shunken ship or an iceberg.
By the way, should we use the world number signs?
About the submap, I can either remove the alternate path or the level in the bridge to make it shorter, I guess I'll go one with the second option. I guess a castle would be ok for the final level of this world, I've played several SMW hacks with a castle besides bower's one on the final world (allthought this is not our final world, but it's a bowser world). If we go on with the islands/water world the final level could be a shunken ship or an iceberg.
By the way, should we use the world number signs?