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Super MARIO ultimatum .

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Found one in Gnarly, "It was a prank".

All the message boxes have something different but the game is the same... very bland in my opnion compared with the first one
WIP Thread

Progress:
not so NEW progress! (56.25% done) [18/32]

... Why the first level of like every hack has a shooting pipe.
The game is the same?

... Go to the left from Yoshi's House. -.-
Good fucking bye.
Yes i got it, but all the other levels are unedited, and you can reach them too.
WIP Thread

Progress:
not so NEW progress! (56.25% done) [18/32]

... Why the first level of like every hack has a shooting pipe.
Is EVERY level the same?Did anyone check the Yellow Switch Palace level?
Uh... This hack crashes on ZSNES and Snes9x. >_>
Revelation 20-21: He who testifies to these things says, "Surely I am coming quickly." Amen. Even so, come Lord Jesus! The grace of our Lord Jesus Christ be with you all. Amen.
No it doesn't.

Unless you mean how it crashes at the end of the level but I'm pretty sure it's meant to do that.
Good fucking bye.
....I am the 1st victim!..........

:D JK HAHAHAHA! Those photos will be perfect for my project!
Time to scare people shitless!
My Hacks:
-Mario is Sick!

Join me on youtube and the slaughtercast!
Slaughterbrother2
Slaughtercast


@uhrix Is that in "SMU" 'cause "namuh" is "Human" spelt backwards. O.o
Can someone post the working version of this hack? The one M A R I O has doesn't work.
mariocave.ips

This is the earlier version. Dunno what to do with it, but I had it, and it works :)
aran - Graces of Heaven
Thanks GN, I guess I'm "going in."

Get it?

...
Laaaaame.

...

Why did I feel the need to post that? -.-
Good fucking bye.
I think I understand the meaning of this hack.

The game starts out as a usual hack. Apart from the unsettling messages here and there it's still a Mario game. Once you enter the cave level in Yoshi's Island 1, once you die you don't come back. It's obvious that M A R I O is recreating events of something that happened. Anyways as the level goes on it gets more maze-like much like a cavern. By the end even if you make it to the end, there is no goal. You just wait for the timer to end and await your inevitable fate in the pitch black depths.

This along with M A R I O's pictures inside his files lets me conclude that he's telling us a real story. What is M A R I O though?

Even if we try the escape it as much as we can, we will all eventually die. It's inevitable. Mario tries to escape it, he tries to do as much as he can in his last minutes. But then he gets stuck. He can't do anything any more, he's forced to wait for death.

Ho-ho, nothing so simple. Mario is not trying to escape from the cave. Mario willingly entered the cave, willingly goes deeper and deeper. Mario is trying to escape from the world. Well, actually, he's trying to do much, much more than that. But each thing in turn.

I think it's a mistake to put too much weight on the pictures, to the exclusion of all else. Sure, they're weirdly unsettling, but they only tell us an isolated part of the story. Look at the rest, especially the songs. What are the recurring themes? Heaven, paradise. And some undefined individual, referred to only in the second person (you, we), who seems to be very important to us.

i shaped a brave new world and we were the only ones within

Once, Mario loved somebody very much. You can think of it a Peach, if you like. You can think of it as Luigi, if you like. Hell, you can think of it as Konrad Adenauer if it suits you; the particular identity isn't important (though later information does indeed suggest it was most likely a woman, and probably Peach). The important thing is that Mario was very devoted to this person, probably to the point of an unhealthy (co?)dependency. He came to the conclusion that this person was his entire reason for living. He built his entire life around them, his entire identity. He didn't need anything outside of this person. He didn't want anything outside of this person.

but now there is nothing

...But if you define your entire existence according to another person, and you lose that person, what do you have left...? That is what we are about to slowly peel away.

First, some background. It's pretty clear that Mario lost his beloved. How? The text in the unedited levels is vague, and open to many interpretations, but there are three that seem likely candidates to me:

"And once we had made it there, there was nothing but a smile. But the doll wouldn't stop, so we ditched her. I miss her so much." Mario abandoned his beloved, perhaps.

"I made a cake, Mario. But it wasn't for you." Or his love abdandoned him?

"Can't she take medication? She'll get better, won't she?" Or maybe his beloved just plain died.

Personally, I favor the third explanation, as it seems to better fit the paradise theme (in the form of an afterlife, even if this is only at best tangentially dealt with later), and more importantly makes it clear that Mario has no chance of getting his beloved back. In this case, the first quote would then represent painful reminders of Mario's loss (a person trinket of the deceased he can't bear to look at anymore, etc.), and the second his perceptions of a now seemingly uncaring world (other people get cakes made for them, Mario, but not you. Not anymore. Your only cake baker has take a position at the great big confectioner's in the sky.)

This was a huge shock for Mario. He had never considered the prospect of life without his beloved, and now that such a life is here, he is at a loss of what to do. Before, life had seemed as close to perfect as it could be--paradise, so to speak. But is a paradise you can lose really paradise? Do the memories of past bliss, never again to be regained not merely compound the feelings of loss? Is this all life can offer us--brief moments of sweetness which only serve to strengthen the later, inevitable bitterness?

Distraught, Mario tries to bury himself in work. But it does little good. If we take the right path, what do we get? The same old worn out task we've done a million times. Only this time, it seems a lot more pointless. We don't seem to be questing for any heroic goal; just out of habit, and it's thoroughly lost its thrill. And all around us, where we would normally get friendly points of advice, Mario instead only sees (presumably imagined) insults, accusations, and painful reminders which fill him with regret. There is nothing to be gained on this path. The second castle destruction outright states this: "there is nothing" We flee in the other direction--clearly we need a break with the past, a thorough change in course.

The left path...at first, this seems our salvation. Is this the road back to the paradise the past now seems to us? Alas, our hope is short lived. Brighter as this path appears at first, we soon find it to be a dead end. Go right, go left, bury ourselves in familiar habit, try to make a break and start something new; the effect is the same. It's all pointless, our life has lost its meaning. So what does Mario do? In despairing, he decides to abandon the world. He jumps into a pit.

Now, there are two possible ways to literally interpret what happens next. The first: Mario dies (properly) from the fall, the following sequence being some sort of afterlife, a fevered, abstract image his brain summons up as the blood rushes to his head in the last moments of his life as he hurtles toward the earth, etc. Alternately, he does indeed survive the fall, and the pit physically opens into this very real but inescapable cavern, leaving Mario alone and cut off forever from the world he knew. Is Mario alive or dead? I don't think there's a correct answer here; the hack seems to be pretty deliberately vague on this point. It's just like those images in M A R I O ' S files; it's hard to say whether they're intended to portray a corpse or a trapped living person. But is there really much of a difference at this point? He's fled his life, fled the world, he's dead to rights in any case, regardless of his physical condition. And even if his body does happen to have ceased functioning, he has not reached the end of his existential journey by a long shot. The only important thing is that Mario has left his world, permanently. He has entered his own inner world, represented by the cave (a very literal "inner world", at that!.

Now let us consider the nature of this cave world. Even though you can't get much of anywhere, it's not really a dead end, at least not in the same way the forest is. While the former had no exits, this has exits everywhere--in fact, that's all it really consists of--cement blocks and exit enabled pipes. Mario, it seems, is still in flight. But it is a more rarefied flight than before. He is no longer fleeing to anywhere, from anywhere. Remember, he's left his old life (that of Mario the hero of the Mushroom Kingdom), left the world, its spaces and inhabitants. Now he's just running for the sake of running. For a while, this provides him a sort of calm. The antagonizing messages, the feelings of guilt and regret have been cast away with all of the baggage of the world. But just like the forest path, this offers only temporary respite. Even this endless, mindless racetrack becomes to much for Mario. These blocks, these pipes, they too begin to sicken him, remind him too much of his past. He must give them up too for his exit to be complete. He must give up all traces of form.

Thus we have the abstract area. Here, we have no pipes, no doors, no bricks of concrete. Just squares of various colors, simple, no pretenses toward independant personal identity. Just a simple, binary existence--0 or 1. Here, Mario can finally shed the last fading of the echos of nagging voices, deprived of their anchor points, they all drift harmlessly away. The painful memories, all expectations and demand on him are gone now, along with the suffering they engender. Has Mario achieved true inner peace, true paradise? Well, no: despite all of this unburdening, one voice still remains, now ringing forth loudly and clearly, completely unobstructed. Mario's own.

HELLO

Is this what Mario's really been trying to run from the whole time? Not just during the course of this game, but always? Is that why he gave himself up so entirely to his beloved? Because if he lived for another person completely and utterly, he'd never have to confront himself?

Mario--the inner Mario, sees where this all is headed. Does he approve, disapprove of his own actions? It doesn't matter at this point. There's no turning back now. There hasn't been for a long time. There's only one way left to go now.

I SHAPED A BRAVE NEW WORLD AND WE WERE THE ONLY ONES WITHIN

Indeed, this is precisely what Mario has done for the entirety of the cave segment: trying to construct (albeit through the unorthodox method of stripping away layers) a new perfect world where he can live without fear or worry, free of all pressures and demands. But there is one set of pressures and demands he can never escape, even here: those of himself on himself.

BUT NOW THERE IS NOTHING

This is not a description of the present circumstance, as it seemed to be in the second castle destruction sequence (Ah, how naïve we were then! We had no idea just how far nothing could really go). But now, we see, nothing--true nothing--is there, lying ahead of us on our path. Is this the paradise you think you seek, Mario? The ultimate perfection, and the only one you can ever have and keep? Well, there it is, sitting in front of you, if you only dare to approach it.

COME HOME

Home. There's a curious term. Sometimes we use it to mean wherever we happen to live on a permanent basis--or even a temporary basis (how often have you said, "I'm going home", but meant your hotel room or the like?). Yet it can also mean the place where we first came from, no matter how long we've lived somewhere else. Home is where he were born. Or does it stop there? What about before we were born?

Before we were born, we were nowhere. We were nothing.

So Mario prepares to go home. The Ur-Heimat par excellence. But Mario does not simply jump into a hole as in his initial trip into this brave new world. No, no, no; we've long left such rough and clumsy behaviors behind. He simply walks out onto the void, and allows it to absorb him, make him part of itself. He quite literally becomes nothing.

And then? Blackness, and nothing more.

But is that it? Has Mario succeeded in achieving perfection, absoluteness? Well, not quite. There's still one scrap of identity remaining. He has become the void. The void is now him. What we see on the screen is still Mario! There's still one thing left to do: wipe out all traces of context that might lend him an identity through association. Negative space is still space; we need to wipe out the framework that defines Mario by contrasting it with something else. How do we do this? By closing the emulator, and terminating the existence of Mario's universe. Only then, player, will you have finally helped Mario achieve full, perfect non-being.

Super MARIO Ultimatum: Mario's quest for nothing.
After a long downtime, Super Mario Ultimatum is back up. Enjoy.
Well.. I made it to the end.. Blackness..


IMO, these hacks are really intresting..

M A R I O, don't stop making these, continue to mindfuck us all, please.
YouTube <-- Let's Plays and stuff.
^ Made by Tahixham
Hey guys. I was replaying Ultimatum just like I do every day and I noticed there's a bug where you can't progress past the first quarter of the first level and it sends you to a glitched area. I'm fixing it, so expect a patch of the game soon.
OMG SO EXCITED YEYEYEYE!! NOW I CAN PLAY BUGLESS LEVEL FINALLY!!

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