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(Discussion) 4th Annual SMWCentral Level Design Contest.

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VLDCDiscussion

Originally posted by Spud alfa
I know the rules thread said for unfix-able things(within vanilla limits), points won't be deducted. Does this include the "Time Up" appearing when you die if the amount of time given is 0?


Originally posted by FirePhoenix here
aj6666: Yeah, don't worry about the Time up glitch, it won't hurt your score


I asked that on the first page and he said it was ok.

I'm wondering... Why hasn't the second post been updated since Moltensnow's entry?

I just did it a moment ago, sorry for not getting around to it sooner.
Secret Exit's "Vanilla Plains" level is not working for me. I get "BAD ROM" when I start it in ZSNES.
I'll port it to a clean ROM (I though it was clean), and resubmit it here in a while.

Edit: Fixed. Sorry about that.

Celarix | smlimitless@github | Avatar by Uhrix
Heh, glad I finally finished my level yesterday. Now I can rplay other entries. =D
please fix your vanilla plains hack it dosen't work again
I tested the patch out on a fresh copy of my clean ROM, and it worked. Please check if your ROM is clean here.
Edit: It also has to be applied to a ROM expanded to 1 Megabyte.

Celarix | smlimitless@github | Avatar by Uhrix
I tried again and here's what I got I use lunar expand to turn my super mario world (U) [!].smc rom which started out as 513 KB and used lunar expand chose 8 Mbit [1 MB] and then applied to my rom and turned it into 1,025 KB rom then I used your ips and patched it to the rom everything was working fine till I picked your level on the map and the game went black I'm also using Zsnes 1.51
Yeah, I think something went wrong. I will fix it up and resubmit the working copy tomorrow. Sorry for the inconvenience.

Edit: I actually got it done tonight - try this one: Take 3. This one can be patched to a clean 513 KB ROM. The resultant file should be 1,025 KB. Hope this one works.

Celarix | smlimitless@github | Avatar by Uhrix
Quick question: can I edit a boss level where it is written "cannot render" (by editing, I mean palette+background+adding sprites) by changing the header then put back the "cannot render" screen before adding it at the end of my level? Maybe it was already asked before but I didn't read all the pages.
Yeah, no problem with doing that.
Can we lock our hacks via lunar magic? I just don't want people stealing my stuff. Don't care that much though.
Your layout has been removed.
Please don't so judges can look in your level if need be.

Originally posted by FirePhoenix
Please don't so judges can look in your level if need be.

Like in the case of a long level or something?

If they think somebody used ExGFX to make something. You never know.

Always useful.

I cry when angels deserve to die <3
Lay-out made by Broozer
©Broozer



Originally posted by FirePhoenix
Please don't so judges can look in your level if need be.

Oh crap, now I need to make a new patch, but I didn't use any ExGFX anyway, since I really was in the mood for a no-ExGFX kind of level. Trust me, even GeorgeVsSonic knows, he tested it for me when his level was done. But yeah, if you want me to make a new patch FirePheonix, just say so, best in a PM since I don't check here that often...
SNN's entry...so beautiful!

It feels exactly like playing ASMWCP, or at least half of the levels...



....So realistic...
I just played SNN's surprise entry, and I am amazed on how well he designed this.
Really well thought through on what you needed to do.

Awesome level. I hope you win SNN. And it's even totally vanilla. Really wow.


- ps - I did play through the whole thing. and I thought the level felt a bit short. Needs more screens SNN. Otherwise good job.


I cry when angels deserve to die <3
Lay-out made by Broozer
©Broozer



disclaimer: people shouldn't get too offended over that. All of the bitching I heard about certain levels in SMWCP led me to do it.

but yeah it's great I know.

VLDCDiscussion

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