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Super "Mario" World 2: Final Fix ^.^

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Wow, even the brambles have the "Mario"-style.

I like tha apples...can Yoshi eat them? And why are there holes in the ground? Will be there Monties?
Oooh, nice. Even the DKC Barrels have been edited to look more "Mario" like.
GvS @smwcentral.net ~ u:11380
HAVE MY BABIES.

Seriously, you are kidding me. That is too good for SMW. Those brambles are superb and fit the style more than perfect. That BG is also very lovely and I think the barrel cannon looks perfect the way it is. Fits the style of this hack.

<3
Originally posted by 1UPdudes
PokeBacon: Cheers, Also I really like you avavtar, quick someone make a hack around that bacon guy!



Actually i was planning on it xD

I also like the look of the brambles.
I used to use this site a lot back in like, 2011. Hopefully you don't remember me.
Rocky: Thanks! The apples are just decor in the BG. As for the holes they to are just decorations.

MarioFan: Cheers. The barrels frames are anbit hard to make but overall animation looks smooth. :P

George: I would have your babies but Im pregnant already. D:
But yeah thanks for liking the BG and FG. :3

PokeBacon: A bacon hack would be so tasty...I mean good. And thanks for liking the brambles.


Ive added some more BG stuff in the bottom row, just to make it not just dirt. Also if you have played DKCR Im usign that as inspriration for barrel puzzles in this level. Hint for you people is that the second Mario coin requires shooting yourself up into the sky instead of going the normal route. The one in the screen above is easier to get.
Wow... that looks amazing. My only problem is that I think the bg blends in with the FG a little too much. Maybe darken the bg?
Your layout has been removed.
Thanks Flareblade.
Ive took your suggestion on the BG and it looks better now. :3

Also I have some news.
Simular to SMW's special world I will be making one simular. It will have harder/abstact levels which will be unlocked after the "final" boss. Like SMW's special world, mien to will use slang and phares for the level names. Im going to have a max of 11 levels, one being a boss. I wont give the level names away yet. :P
The BG at the bottom looks really fitting [offtopic]and thanks for reminding me about DKCR... UGH I WANT THAT GAME#w{x(}[/offtopic]
I used to use this site a lot back in like, 2011. Hopefully you don't remember me.
PokeBacon: Cheers, :P
Yeah DKCR is definatly a great game to have in your wii collection.

Anyways I did a bonus room for the Bramble level,


Right now Im going to start a cave level and hopefully some of the OW.
GvS @smwcentral.net ~ u:11380
Nice palette, layer 3 and decoration, 1UPdudes! I must say it doesn't feel that "bonusy" but that's not a problem. <3 the HDMA too.
The palette is very fitting but like george said, it doesn't look bonus-y. Also what is that blue mustache block?
I used to use this site a lot back in like, 2011. Hopefully you don't remember me.
That is a p-switch I believe. And a pretty awesome one at that.
George: Nearly all Bonus rooms in this hack are not bright and cheerful. Im just negitive like that haha >:D
And yeah Fake HDMA is the way to go man!

PokeBacon: As volke said its a P-Switch, A one with facial hair...

Volke: Dam right its awesome. {B)


We start of at the top of the canopy cliffs....

Before going underground into a mine...
If you seen my other hack Super Simple World, thats were I got the base for the rails/track. Im also inspired by Misty Menace from DKC.
Ropes are just decorations...
Great! You can make some rock pillars that connects the top and bottom of the BG, it would get pretty, some rock pilars on the FG would look very good too, the outdoor part looks very good as well, the gradient looks pretty cool.



Like /Everlude
Follow @Ludus.Art

GvS @smwcentral.net ~ u:11380
Looks like a very nice mine. The palette, HDMA (I totally love your fake HDMAs, dude), layer 3 mist and decoration make it feel very mine-y. Also that BG <3
I love the outdoor BG and the rails (from what i can see) Look pretty awesome.
I used to use this site a lot back in like, 2011. Hopefully you don't remember me.

Still the same mine, just with some Mexihat enemies.
I will working more on S"M"W2 in a few days time. Last week of term is busy for me... :P
Broken rails remind me of Donkey Kong on SNES. It is clear that the level will be rather ... Excellent!

What I particularly like is how the tiles are distributed
GvS @smwcentral.net ~ u:11380
Epic! Totally lovin' the look of that mine, 1UPdudes. The flying enemy looks cool but a bit weird, because you don't really see the black part of his eyeball. What SMW enemy does it replace?
Wow. Cool, it's the mines from Super Simple World! As I mentioned earlier, I love these GFX, as they give me DKCR vibes(That's a good thing).

Good work:)
I'd love to see a demo at C3.
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