Banner
Views: 815,839,948
Time:
16 users online:  Aja, Brolencho, buggy789, chickaDEE Magazine, containercore, Dark Prince, Dispace, HaruMKT, Infinity, jhonny alexander, NewPointless, Romano338,  RussianMan, Swaguy14256,  Tob, WhiteYoshiEgg - Guests: 50 - Bots: 167 Users: 43,172 (2,253 active)
Latest: jhonny alexander
Tip: Check for glitched graphics in all frames of an object or sprite (i.e., the ON/OFF block changing, etc...).Not logged in.
018: Tourou Temple - Hadron
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 3 - 018: Tourou Temple - Hadron
Tags:
Pages: « 1 2 3 4 »
Wait, I see you fixed it that the sides of the bamboos doesn't hurt, but the upside down still does. There's 1 little in the third section, and every spike in the second.

--------------------
Your layout has been removed.
Yeah, true, totally forgot that. S.N.N. fixed it in the base ROM.

Also, hurray, my level has been inserted into the base ROM. I'm interested what the boss will be like...
Ok.

--------------------
Your layout has been removed.
Pages: « 1 2 3 4 »
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 3 - 018: Tourou Temple - Hadron

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 16

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy