Originally posted by xlk
Um,would'nt high pressure water
kill mario? push mario up(since mario isnt as dense as the water) and make dificult lateral movement?
Anyways, I took my head out of my ass and took a few things that Axem said into consideration. I am having the shooter recoded so the timer doesn't start until you grab the block. I will still like the keep the throw block/enemy interaction, but will see what happens in the end. Reconstructed a few sections of the level so having a fire flower will not cause the level to be much easier and removed a lot of the "Big Mario Discrimination" points. Also redid the bonus room.
Still awaiting to see how the level after me starts so I know how to end my level. Should have a demo up soon.
Layout by LDA during C3.