Brutal Beach Bash - cstutor fixes implemented.
Resources
I sent this to Lightvayne yesterday, but decided to post it here.
Well, as far as computer troubles go, the eMachines "Tower" we use to hack SMW is now gone.
Those that are concerned about any of our projects like D4 or Hunter and Scorpion's Bet, we have that and our SMWCPII stuff backed up on our Flash Drives and on our Laptop, but the laptop isn't the best thing to hack on.
However, if everything goes okay, We should be getting a new tower tommarow (this Friday), and it runs ten times faster, i3 Processor and 4GB of RAM. I'm excited, but until then, don't expect any more updates.
\\ Regarding the Resources Download: Do not use the levels that are in this folder. For the updated levels, insert the ones that come with the "Brutal Beach Bast - cstutor fixes implemented" download. The resources is for the ExGFX and other stuff.
-Also, regarding HDMA, I do not know how to work this new system you guys are using. I still use the out dated levelasm .asm files that you insert with XKAS, and I don't think I'll switch over to Uber ASM and what not until I know what I'm working with. Thank you.