Here the graphics in action :3

(BG is not Final)
This part of the level takes place inside a huge piece of a floating land, and will be made of various small rooms (about 9), from 1 to 5 Screens each, Each one have simple tasks, just 3 rooms will have a kind of puzzle, that will need a small ASM help, but i can work around that until i have the asm (That i still didn't requested) - The puzzle will be made of On/Off block, P-switches, and springboards, but they will be used right after you get them. the new thing is, those itens will be behind a block that can only vanish with a bomb, and when the player get the bomb, he will need to fuse it using fire (Fire Flower will not work). Those rooms will be short, and there is a midpoint right at the start of this part, will talk more about it later.

(BG is not Final)
This part of the level takes place inside a huge piece of a floating land, and will be made of various small rooms (about 9), from 1 to 5 Screens each, Each one have simple tasks, just 3 rooms will have a kind of puzzle, that will need a small ASM help, but i can work around that until i have the asm (That i still didn't requested) - The puzzle will be made of On/Off block, P-switches, and springboards, but they will be used right after you get them. the new thing is, those itens will be behind a block that can only vanish with a bomb, and when the player get the bomb, he will need to fuse it using fire (Fire Flower will not work). Those rooms will be short, and there is a midpoint right at the start of this part, will talk more about it later.