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123: Crystalline Citadel - Incognito
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 8 - 123: Crystalline Citadel - Incognito
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Pages: « 1 2 3 »
Am I done yet?

This should have pretty much everything. I haven't updated to the newest base ROM, so I don't know if the door block works properly now, but that can be easily taken care of later. I think.

Edit: Update: Now fixes the "die after goal point" thing. >_>

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aran - Graces of Heaven

Extras



I should have something witty to put here (even if it's just to update dated info), shouldn't I?

Advertising Space

Originally posted by GN
Originally posted by MrDeePay
ExGFX 1B1-1B4: Updated Shivering Cinders-related tilesets.

Aw. I actually updated ExGFX 1B1 with the air meter so I wouldn't need to reserve another ExGFX slot. Does this update contain the air meter GFX, or are they going to have to be mixed later?



What enemies outside of the Ice Bro are you using that requires SP3?
Edit: After doing a quick comparison of the SP3 files in Levels 124 and 130 show that 124's has some free space in it to allow for an Air Meter to be added without conflict, so you should be able to add it in fine.

Originally posted by MrDeePay
What enemies outside of the Ice Bro are you using that requires SP3?


In the second half, I'm using Cheep-cheeps, and the glitched Panser death frame also uses SP3, but I believe that's should be fixed whenever possible.

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aran - Graces of Heaven

Extras



I should have something witty to put here (even if it's just to update dated info), shouldn't I?

Advertising Space

Edit: After doing a quick comparison of the SP3 files in Levels 124 and 130 show that 124's has some free space in it to allow for an Air Meter to be added without conflict, so you should be able to add it in fine.

I was too slow with the edit.

Originally posted by Punk Sarcophagus

Background and transition shenanigans.
I sent the fixed files to Lightvayne several weeks ago. How old is the base ROM?

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aran - Graces of Heaven
Other than a tad of unfair enemy placements (Frostees in tight or blind spots), this was a great level. Only needed a few palette tweaks, which were done by Falconpunch and I.

Pics make more justice so here we go:



At last, that should be all for the latest base ROM update. If you haven't seen it already, come here take a look.

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MK2TDS
Pages: « 1 2 3 »
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 8 - 123: Crystalline Citadel - Incognito

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