Well, it's been a week since you posted that, and since you've technically had this level since the very start of the project, I'm really hoping that you'll have something to post .. like, soon.
Yea, sorry it took so long. Sometimes I just get really lazy, and I've been caught up in things. I posted the IPS for the finished level on the Level Testing thread.
He put up the playable version in the Level Testing thread a while ago, but unless the difficulty is readjusted and such by the deadline, I'm going to have to pass it to someone else. Leeway was already given because of his computer problems, but at this point I can't really do that anymore.
It's one thing to finish a level and post it for testing, but it's another to ignore me entirely when I bring it up in a PM. It wouldn't be a big deal if it was a case of inactivity - rather, I think it's a case of laziness and procrastination at this point, and it's not really worth waiting around for anymore.
Unless I receive the level or some sort of follow-up in my inbox by the weekend, it is being passed on to the next person in line. I have someone who has been wanting this level for a while now - someone who will actually communicate and keep up with things. I hate to be honest, but I've been far more lenient with this particular level than any others in the hack, so...
Here is my revamp of Candy Calamity. You can download it and play it if you like, it has already been given an OK but I decided to put it on Super Mario World Central anyways.
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