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Tip: Take advantage of easy to install Patches in your hack. For example, the Classic Piranha Plant fix should be considered if you are planning to insert that sprite in your hack.
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Ask anything about SMW Hacking - 2019 Edition
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Originally posted by MarioFanGamer
It's mostly because at some point (more specifically, Asar v1.80), Asar throws a warning when ROM mappings are switched within a single patch. The main cause is SA-1 compatibility: Most patches are hybrid patches i.e. they both support LoROM (ROM without SA-1) and SA-1 (ROM with SA-1). Some patches do this by first declaring themselves as a LoROM and then check whether they detect SA-1. If so, change the mapping to SA-1.
This doesn't appear on every patch because some check for SA-1 immedietly and then decide which mappter to chose.

Either way, it's a warning which you can dismiss since it already was fine before. It is an issue if some data is already written but such a patch is badly written and wouldn't be accepted anyway unless it flew under the radar for some reason.

Thanks for clearing that up m8!

currently working on The Amazingly Randy
can someone explain to me how to use the savebase i have managed to get it to work once but cant do it again an dont know what im doing wrong any help or advice is greatly appreciated thank you

also sorry mate ive seemed to have replied to your comment on accident instead of posting in the forum
The .srm file and your ROM must retain the same name. In other words, you should rename one of the files. That's what the Savebase™ is for.
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