Thank you. Are the stars and pipes interchangeable? So, if I want to have one more star connection I can remove two pipes and add two stars, right?
That is correct.
Originally posted by losoall
ok, this is starting to get annoying.
This is what the message is supposed to say:
But this is what happens
From the looks of it. It's a sprite issue, but i can't seem to figure out what is causing this. The only sprites in the level are the messages. This is a vanilla hack as well.
Any ideas as to what is causing this?
Are you using the level that used to be a switch palace? It looks like the box is trying to draw the special tiles for the "The power of the switch you have pressed will turn . into ." The message boxes are weird for those levels. You can change which levels these are by going in the OW editor to Overworld > Change special message levels.
Originally posted by MuimiMoji
How is the thunder effect I see every once-in-a-while (see SMWCP's "Spectral Abyss") created? Is there some vanilla way to do it?
Someone correct me if I am wrong, but I don't think that there is. There is a custom sprite here that will do it though.
-------------------- Your layout has been removed.
Is there a way to increase the maximum amount of time in game, without it glitching? If I set the time higher than 400 in the bypass time header setting, it starts glitching when the level is passed.
-------------------- 'Every day brings a man twenty-four hours nearer to his grave, although no one can tell accurately, merely by looking at a man, how many days he has still to travel on that road.' K.Marx
I'm making a level, and I have level on the overworld to access each area quickly. In one of the levels/ areas I have only one screen with a secondary exit. When I enter this level from the OW, I can get to two different areas in that secondary exit. Here comes the strange part: If I just run at once I enter the level and enter the secondary exit, then I get to the intended new area. But if I wait and not run straight to the secondary exit, I get to level 0 (bonus area) after i enter the secondary exit.
This is just really strange, but it gets stranger: If I enter the first level/ area on the OW and then play trough the whole level, I don't get the above issue when I enters this area, I can wait as long as I want.
NOTICE: No external tools or patches where used on this hack.
If you had a hard time understanding what I said but seemed interested in this issue, just PM me.
Open the ExGFX file in YY-CHR (or Tile Layer Pro, whatever tile editor you use basically) and add whatever tiles you want there. To copy tiles from another file, you can simply load the file in another instance of the tile editor and copy/paste tiles from it using Ctrl+C and Ctrl+V. Keep in mind though that you're limited to 32 16x16 tiles for 4bpp ExGFX files.