Been pretty busy the past week or two or so, and that won't change a lot the upcoming weeks, but it doesn't mean I don't have any progress at all.
Did I finish level 1 yet? Nope, because of said business, but I made some advancements - the first half (outside) is done, the second half (cave + a small stretch of outside area) is a WIP.
Let me show some new, perhaps for the Dutch people slightly old (because I've shown some concepts in the Dutch thread already) pictures:
As you can see, I made a few graphical adjustments to the FG, and revised the BG entirely. Thanks to Broozer for the amazingly detailed dunes BG - the palms were ripped from SMB2 and made thinner, to give it more of a beach feeling rather than a desert. (Honestly, I doubt if I succeeded in that.)
Coins, ? blocks, used blocks, water, etc. are now all in the style of SMB3.
Of course I had to include Spittin' Fuzzy.
The "advanced" route, where you can find the metal detector. All in all it's not really tough, but some parts can be tricky if you haven't seen them yet.
What's this? Fuzzies that aren't on line guides? Yessiree, a new challenger approaches: Hopping Fuzzies a la Paper Mario. They don't exactly drain Mario's life sources yet, but maybe I'll make them do that. It would certainly look much fancier than a generic 'hurt Mario' animation, no?
The little one can be a hell to get across since he's in a narrow passage. Because his X speed varies every time he jumps, however, it's only waiting until he gets out of the passage one way or another again so you can cross safely. (Normally you can cross the passage too, but it's more difficult.)
And this cave is WIP. Last week I wanted to add in the Layer 3 pillars SMB3 has too, but because of a sudden breakdown of the internet, I couldn't download Layer 3 ExGFX. Now I got it back, so yeah... better get to work.
Last but not least, I posted to announce that World 1 will have a total of
five bosses, and I already have every one of them planned out.
What do you say, Roy? Five bosses in one world? Isn't that overkill? Doesn't that defeat the purpose of a boss?
Well, certainly not, because as a matter of fact, 2 are optional and cannot be found easily, 2 other ones belong to a fortress or castle and, well okay, 1 of them is pretty generic, I suppose.
All fine and all, but who or what are these bosses? I shall explain, and they all fit in with the main theme of the hack: dignity.
#1: Ferdinand Y. Fuzzy. Him again...
Being my first boss ever, made in May 2008, I could not possibly exclude him. That would harm my dignity.
Oh, you don't know him? That's okay, I didn't expect you to. His first version was
this.
Right now, though, instead of throwing Fuzzies and jumping around to no end, I want him to do something much different. Much more... intelligent. What exactly that will be, you will see soon enough. {B)
Note: Optional boss.
#2: Jr. Troopa. That wimp?!
Yep. Anyone who played Paper Mario will know this little fella. What does he have to with dignity? Everything! Or should I say nothing, actually - because if there's anyone who pwned his dignity time after time, it would have been Mario. (And you, being the player of the game.)
I am planning on a slightly different approach than a direct rip of Paper Mario, but attacks will largely be the same - that is, largely the same as the final version of Jr. Troopa in the game. The first few Jr. Troopas would be way too easy and not much of a challenge, considering he is the boss of the fortress.
Note: Mandatory boss.
#3: Smallhacker Now this is where it gets tricky...
The king of dignity stealing. Once you think you have the right letter or word, he will swing the banhammer from n00b to n00b and crush you with it.
In all honesty, I have not yet decided what attacks I am going to give Smalls, but it will certainly be something that would fit him. {B)
Note: Optional boss.
#4: Mr. Mole Moles have no dignity.
Okay, this one is pretty generic, I guess, but I will do this one for certain. A 64x64 mole with sunglasses and various attacks, such as suddenly spawning a couple of moles, or crushing Mario.
I'll give you that - I was uninspired when dreaming up this boss idea, but I'll give this a try anyway. Who knows, it might turn out to be the best of the five!
Note: Mandatory boss.
#5: Ersanio. This floating Muncher needs some more AIR!
Need I say more? No spoilers on this one except for the fact that I will use a lolwut pear to symbolize Ersanio. Oh, and Munchers will be present. Large Munchers. Carnivorous Munchers.
Prepare yourselves... I have great plans with this boss. {B)
Note: Mandatory boss.
That's it for today, I suppose. Until next update then!
Post 5000. Yay!
--------> Don't follow "Find Roy's Dignity",
my hack. Because it's pretty outdated.
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