Welp, a little update. I haven't actually worked on this hack a lot the past time - a shame, really, as I do like working on this hack. I'll try to my best to cram in some more time for this hack in the near future.
So, this is part of that secret path to Ferdinand Y. Fuzzy. You will see him here in a cutscene, talking to one of his loyal Fuzzies (who will be a relatively serious nuisance to you later in the level).
Besides you (the player), another intruder (a random Chargin' Chuck) was spotted inside the cave and he enters the screen near the end of the cutscene. Apparently, Ferdinand Y. Fuzzy has a strong aversion against intruders, and he shows this by sucking the life juice (read: blood) out of Chuck. You can definitely expect this leeching Fuzzy to become a pain in the ass, when you fight him.
So, the journey continues. Having been in the open for a little while, now the player goes underground in a Fuzzy-infested cavern.
Great leaps have to be made sometimes, as shown here. Of course you will need to have picked up quite a bit of speed before making that jump.
Here's your next semi-serious obstacle: a Spittin' Fuzzy. This setting is a bit different from other instances though. Instead of the usual Fuzzy that comes out of his mouth, a Bob-Omb (Iceguy's Bob-Omb sprite on the site, with a few tweaks) will appear. As usual with (mini-) bosses, you will have to use the projectiles he throws/spits out against him. All the same here - use the Bob-Omb explosions to knock him out.
You cannot advance, nor turn back, as soon as the battle commences and the boss music plays. You have to defeat this guy.
Those Bob-Ombs can become pretty dangerous. Not only do they explode (and obviously, those will hurt/kill you if you're within the radius), but they can easily push you in this wall too. Stay away from that place if you don't want to die, regardless of your powerup.
The Spittin' Fuzzy has been defeated, allowing you to continue. (Used blocks turn into coins, no P-Switch or anything involved, so you don't need to hurry or something like that.)
Always follow signs, if they are given. If you don't, you might feel sorry.
Now that there is a waste of a powerup. Which reminds me - powerups are somewhat scarce in my level (and actually, my hack as a whole). So take advantage of them as much as you can.
You enter the next room, and there comes your next and forelast obstacle in this level. This one is a bit different from the previous one, as it does not actually involve a (mini-) boss fight of some sorts. As you can see in the picture, in front of you is a two-block high wall. You can push it to the front if you bash into it fast enough. That way, you can advance and eventually push the wall into a void.
However... a little further (not visible in the screen), the loyal Fuzzy you saw earlier in the cutscene is there, waiting for you. He can push the wall back into the opposite direction, slowing you down.
Although his speed is random (and thus he won't quickly bash into the wall), his great advantage is that he can bash into the wall much more powerful than you can, moving the wall to the left 2 blocks. You usually don't get further than 0.5-1.5 blocks per bash (depending on how fast you run into it.)
Due to Fuzzy's movement, luck plays a little role in this, but there is a strategy: the best thing to do is to gain some extra space as quickly as possible, in order to be able to run a longer distance (and gain more speed) before bashing the wall.
So what happens if Fuzzy wins? You will get crushed.
(A little difference I applied to this room, is that there is an inaccessible pipe to the left of the player, instead of a cave wall. This is due to the fact that the player also enters a pipe before coming into this room.)
If you make it, you will advance to the boss, preceded by a long trail of coins.
The boss is a WIP. I can show it eventually, but perhaps I won't until I have a few more levels done.
That's it for now.
Don't follow "Find Roy's Dignity", my hack
. Because it's pretty outdated. <--------