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The Hack Assistance Thread *WARNING: SPOILERS INSIDE!*

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@legoman727: When you get the final area, with has the goal post, there's only one white block to duck; It's near the climbing nets. When you duck, duck on the left side; I tried to duck on the middle, but it won't work.

Panic in the Mushroom Kingdom 2 - T3h Secret Heaven 5

Anyone know how to beat this stage?
And hopefully, this should be my last problem. Testing Track 5.

Where the hell do you bring the gray P-switch once you recover it? I've tried everywhere. No new entrances, and those Rip Van Fish are getting on my nerves.
Originally posted by legoman727
I've tried everywhere. No new entrances, and those Rip Van Fish are getting on my nerves.


A few screens to the left of where you found the P-Switch, near the bottom of the screen, you'll find a passageway blocked by Jelectros. Use the Switch to turn them into coins (you might have to drop it on one of the jellyfish) and go in the passageway.

Originally posted by legoman727
...this should be my last problem.


Well, given that you should play SMI2 after finishing SMI1...maybe not. ^^

Should I add any of the levels you were stuck on to the guide on SMWiki? I designed the guide to be as spoiler-free as possible and to not walk the player through every aspect of the game, but I might have witheld too much information...
Lemme rephrase that. My last SMI1 problem.

But yeah, you may wanna add some info about some of the tougher levels, and the Crystal Chemical Problem. (Note: Upgrade to ZSNES 1.5 or you will glitch.)

And while I'm thinking about it, Testing Track 2 fucking sucks. The ON-OFF part is insane, even with savestate abuse, I couldn't clear it. So, I had to kill Luigi, and bring in Cape Mario to bypass that entire part. Woo.
Originally posted by legoman727
But yeah, you may wanna add some info about some of the tougher levels, and the Crystal Chemical Problem. (Note: Upgrade to ZSNES 1.5 or you will glitch.)


'K, I'll go through the guide when I'm working on the SMWiki later today.

Originally posted by legoman727
And while I'm thinking about it, Testing Track 2 $&!%ing sucks.


You can't please everyone. :P
... Okay, now seriously, this is ridiculous.

Testing Track 7. I get through the pipe maze, kill a Lakitu, and hijack his cloud to the right end of the screen. Next screen, I'm riding that little wingy platform. And it goes off screen, leaving me to die. Every. Single. Time.

What the hell is going on here?
There's a floating door the platform takes you to. >_>
Maybe I'm just blind, but once you get to the next screen, there's nothing in that area but sky..

EDIT: Okay, it works if you ride the platform through the minefield. If you try a Lakitu Cloud, you end up going the wrong way on the next screen. Ludwig, here I come.

EDIT2: *beats head against wall* ARGH. The checkpoint in TT8 takes you to an empty room with a bottomless pit and no way to get back to the main level.
In Brutal Mario, how do I beat Ludwig? I hit him 2 times w/ a heart, then I don't know how to damage him again

Originally posted by pieguy1372
How on earth do I input the password in the back door level in Luigi's Adventure 3? I've tried basically everything reasonable. ;_;

*cough*
Your layout has been removed.

Originally posted by Leviaga
Panic in the Mushroom Kingdom 2 - T3h Secret Heaven 5

Anyone know how to beat this stage?


Just go straight, avoiding the Bowsers and in the end of the first area you'll be teleported to an area with the Goal Sphere. Pretty easy, huh?

Originally posted by legoman727
EDIT2: *beats head against wall* ARGH. The checkpoint in TT8 takes you to an empty room with a bottomless pit and no way to get back to the main level.


Go down the pit and you'll emerge from the pipe next to the checkpoint...

I just checked. Apparently you do die if you go down the pit, due to a custom block problem. I think I'll fix that and some other small problems for a minor update. That's the problem with such a large hack; you can't keep track of everything. >_<

I guess you'll just have to get a Game Over, but it isn't so bad since the game saves after every level.

One last thing: You've probably heard this several times by now, but I'll just give you a fair warning: SMI2 is even more challenging than SMI1, so be prepared. I appreciate the time you've taken to finish SMI1 (and later SMI2) despite the intense challenge.
Originally posted by Moxravager
A few questions all in brutal mario.

1. I found 2 luigi levels and want to know how to get to the main castle and how to get rid of the final lock.

2. How do you beat the second form of the giant heart shaped boss in world 8

3. in the color fortress is their a secret exit.

4. Where's the secret exit in the level with the giant key in the beginning

*cough*
-In 'Keytastrophe' what is the code for castle #2? I already tried hitting 15243..


-In 'Mario's Lost World' how do I beat Minus Whirlpool?


Originally posted by pan
-In 'Keytastrophe' what is the code for castle #2? I already tried hitting 15243..

SMWiki is your friend
Your layout has been removed.
Originally posted by pan
-In 'Keytastrophe' what is the code for castle #2? I already tried hitting 15243..


Just curious, but where did you get the 1 from? :P

@Moxraveger:

1st question: It isn't possible, Luigi's Castle isn't done.
2nd question: What level do you mean? Please tell me if is the first, second or third.
3rd question: No, there isn't.
4th question: Near the second brilliant fire flower, there are three small ice blocks. Break them with the fireball and one has a keyhole. Take the keyhole to the giant key and you discovered the secret exit.

Also...

Luigi's Adventure: 8th World, "Ghost House" Exit...

Does anyone know how to beat this level? Please!

Again...

The "Just Another Mario Hack" patch doesn't work. Yes, the ROM I'm using is clean. What is happening?
Your layout has been removed.
Okay, so I still have a savestate from my doomsday in TT7.. So I'll just reload from there, die, and beat TT7, and pray to god I survive TT8.

Here's hoping for luck in SMI2.
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