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Illusiyellow -- A kaizo Hack
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Illusiyellow -- A kaizo Hack
Pages: « 1 2 » Link
Here is my Kaizo hack, Illusiyellow.
I worked hard on it; I hope you like it!








Illusiyellow


The link is Closed for, "Renevations" of the hack, can I say?

If you're wondering why, read some of the comments below. O_O

If you Really want to try it though; message me and I'll send you the IPS--- of the original; not done renovating it yet.
please try to make it mor, well not cut off and filled with chompers.

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-another day-
Originally posted by pants
please try to make it mor, well not cut off and filled with chompers.


... what do you mean? I don't exactly understand what you're telling me to do.

--------------------
My sins I'll claim, give you back shed pain
Go find a place for your shame
So you can deal with this thing unreal
No one made you feel any hurt, yeah
--------------------
Overusage of those black muncher things are frowned upon to have, and having "cutoff" means like the sides of the water, and how they have no outline to them.

Having stacked black munchers is also frowned upon a bit here. I would play this hack to see how Kaizo it is, but I am busy with a bit of other stuff. From the screenshots though, it doesn't look too hard.
Just to let you know; most of the munchers actually serve no purpose; I just put them there to make it look more kaizo-y...

What I hate though; no offence intended; is how most people judge a game on how it looks and its graphics. It doesn't really matter the appearance of it, just how it plays.
Another thing that bothers me is how people think kaizo is just about using alot of munchers, it's not. its about making a challenging game that requires you to think hard in order to procede.
Just want to put that out there.

--------------------
My sins I'll claim, give you back shed pain
Go find a place for your shame
So you can deal with this thing unreal
No one made you feel any hurt, yeah
--------------------
Well, yeah, but still, if something doesn't look good graphically, chances are nobody's gonna wanna play it. :/

Edit: ... I had to go into your files to get the patch...

Edit 2: ... Certain munchers can be stood on? SERIOUSLY?!

--------------------
Good fucking bye.
A service to the community.

Or you lazy bastards. Either one.

http://bin.smwcentral.net/43511/ilusiyellow.zip

--------------------


Hoping for someone to Let's Play my rom hack, Hell On A Stick. Current version 0.4.3.

Hoping for willing betatesters and/or LPers. PM if interested. (I wanna know where you're uploading your vids if at all, so I can watch the pain.)
I fixed the link. I realized what I F***ed up on while making it. Stupid atamuer HTML skills.

Originally posted by Goldensonic15
Certain munchers can be stood on? SERIOUSLY?!
Yes, seriously. I never said It would be a fair kaizo game...

Also-- Has anyone figured out how to get the secret ending in level 3?

--------------------
My sins I'll claim, give you back shed pain
Go find a place for your shame
So you can deal with this thing unreal
No one made you feel any hurt, yeah
--------------------
You mean the goal sphere? *yawn*
And why would you give me a cape?


Well, what can I say. This is a poor hack if I ever saw one. Cheap, poor, useless Map16 disguises, free capes and Yoshi's, cutoff everywhere, poorly tested jumps. Nope, so far it looks really bad.

As for being constructive: I think it might be a good idea if you played a couple of the hacks on this site, not necessarily Kaizo ones even, to get an idea of what levels are supposed to be like. If you choose to play Kaizo levels that'll give you an idea of what the difficulty is supposed to be like as well, right now this is retardedly easy and silly rather than challenging.

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Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
I'm playing the first level right now and within the first few screens:
-Map16 dickery that forces you to guess and check (some of the Munchers are harmless).
-repeated jumps in between Munchers.
-glitchy fireworks that add an unnecessary amount of artificial difficulty by making Mario invisible, adding a painful amount of trial and error because avoiding the Munchers on the other side is literal blind luck, which IMO is unfair even for Kaizo. At least in hacks like Item Abuse and Pit of Death, you could always see Mario.
-glitchy lava.
-Floating and stacked Munchers.

Also, I can't seem to figure out how to get past here:

Wait, was I supposed to bring in Yoshi from the previous level? This is just personal preference, but I'm not a fan of having to bring items and power-ups from previous levels. That's pretty much why I quit Enigmatic Mario.

--------------------
Legacy custom music

That part pissed me off too because I even was able to keep the cape.

There's a springboard offscreen above the pipe. GAY.

--------------------


Hoping for someone to Let's Play my rom hack, Hell On A Stick. Current version 0.4.3.

Hoping for willing betatesters and/or LPers. PM if interested. (I wanna know where you're uploading your vids if at all, so I can watch the pain.)
I found how to get past that bit. There's a springboard on top of the Munchers above the pipe in the last area. Now that is DICKISH!
Come on guys, you gotta give me Some credit, it's my first Kaizo hack.

I'll disable the link and try to follow some recommendations... even if it means scrapping most of the hack.

--------------------
My sins I'll claim, give you back shed pain
Go find a place for your shame
So you can deal with this thing unreal
No one made you feel any hurt, yeah
--------------------
I'm sure none of us were trying to be mean, except MAYBE SadisticDesigner. These are just suggestions:
-Puzzles.
-Be careful with free items so the player doesn't break the level (especially the cape and Yoshi, but you took care of those).
-Use Map16 to turn the Munchers into hurt blocks.
-Use either graphics bypass or YY-CHR to deal with glitchy graphics and sprites.
-Jumps around and between Munchers as a major gimmick is frowned upon. Some here and there is probably okay.
-When I tried to play this on snes9x 1.52, it glitched horribly. Did you use an older AddMusic?
In other news, I kinda like the underground remix in level 2.

--------------------
Legacy custom music

Originally posted by Kaizokoban
I'm sure none of us were trying to be mean, except MAYBE SadisticDesigner.

Eh, don't worry about it, I'm just kinda new to kaizo games (not playing them, it's making them i'm new to) so i didn't really know what to do.

Originally posted by Kaizokoban
-Use Map16 to turn the Munchers into hurt blocks.
I've heard about doing that, I guess it was just laziness... really not that hard though,

Originally posted by kaizokoban

-When I tried to play this on snes9x 1.52, it glitched horribly. Did you use an older AddMusic?
In other news, I kinda like the underground remix in level 2.


Yes, actually. just recently I've started using some newer versions of addmusic, so that would explain it.

Originally posted by kaizokoban

-Puzzles.

One last thing is that I made it a vanilla hack; not intentionally,
But using some patches would probably allow me to make some interesting ones.


Well, thanks for the help, Time to work on this some more.
Originally posted by Mrgoomba909
Come on guys, you gotta give me Some credit, it's my first Kaizo hack.


Never put your first of anything out onto the internet. It's almost never good.

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Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
Originally posted by Alexander
Originally posted by Mrgoomba909
Come on guys, you gotta give me Some credit, it's my first Kaizo hack.


Never put your first of anything out onto the internet. It's almost never good.


This is a horrible stereotype that must be abolished. Some first hacks are actually good.
Originally posted by mockingod
This is a horrible stereotype that must be abolished. Some first hacks are actually good.


They're pretty terrible most of the time.

--------------------

Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
If people don't put their first stuff on the internet, then how will they get criticism to make it better? -.-

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Good fucking bye.
Originally posted by GoldenSonic15
If people don't put their first stuff on the internet, then how will they get criticism to make it better? -.-


It's better to get used to the program first, then put something out once you're familiar with the tool you're using, as opposed to throwing out what you made five minutes after finding this site.

--------------------

Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
Pages: « 1 2 » Link
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Illusiyellow -- A kaizo Hack

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