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Possible sprite conflict
Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Possible sprite conflict
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During marioVSshadow's beta test of my hack, he ran into a problem where the game would freeze if you fired a torpedo from Riolu180's Marine Pop sprite. Suspecting the problem to be related to my second variation of Iceguy's Ultimate n00b Boss, I removed the boss. This fixed the problem with the firing, but now my secret world's fortress won't have a boss unless I just use something I already have.

Here is the ASM file for the offending sprite. Can someone figure out what might be conflicting with the Marine Pop's firing routine so I can use this boss in my hack and finally get it submitted?

UPDATE: After posting this, I suspected that the conflict was with the custom sprite spawning routine, so I edited it to spawn a normal sprite and reinserted. The problem with the Marine Pop was solved by doing this. I still would prefer for the sprite to drop the custom bombs. How can I fix the conflict?

"You painted my paint job! PREPARE FOR SURGERY!"
- Knockout ~ Transformers Prime "TMI"
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Forum Index - SMW Hacking - SMW Hacking Help - ASM & Related Topics - Possible sprite conflict

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