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Sprite Tool
Forum Index - SMW Hacking - SMW Hacking Help - Sprite Tool
Pages: « 1 » Link
After I save the sprites where do they go?

--------------------
JacobSquared The Man

I'm currently working on my hack Super Mario World Adventure Island.
My demo is finished!

World 1: 100% done!
Overworld: 32% done.
(\_/) This is Garrette The Bunny!
(O.o)
(> <)

<>< This is Fred The Fish!

|___|
[O_o]This is Jacob The Unemotional Robot
-[??]-
..-.-.

(^o^)This is Jake The Penguin
{___}
,~.~,

...___..
..(^v^).This is Logan The Bird. He is excited.
<(___)>


O_o This is me, Jacobsquared. I hope you liked my
animal(and robot) buddies. Please don't copy my buddies.
Eh...what do you mean?

If you're wondering how to use them, insert them in LM manually, and set the extra bit to 2. Some sprites can have added behavior as well if you set the extra bit to 3 instead.

--------------------
Your layout has been removed.
They're not in the editor.

This part's tricky... What you do is activate Sprite-Editing Mode in Lunar Magic, then press the Insert button. It'll bring up a dialog box with a bunch of numbers. In "Command", type the number of the sprite on the Sprite List you used, in "Screen Number" type in anything but zero ('cause some sprites won't show up if you place them on Screen 00), and in "Extra Bit", make SURE to type in "2". There are some specific sprites that you can optionally set to "3" instead, which you can see in their .asm files in the Sprites folder, but not all sprites can have a 3.

The sprite will appear, and it'll either look like a glitch or an existing Sprite. Lies!!! The sprite only looks like this in Lunar Magic. In the GAME, it should be the custom sprite you placed.

If you forget which sprites are custom and which aren't, press the 5 button. Anything that says "X2" or "X3" in the little blue box that appears on each sprite is a custom sprite. Anything with "X0" is normal.

Hope this helps. In the future, there's a special stickied thread you can post in if you have questions about SpriteTool.

Peace!

--------------------
It's me!!

High on life is the best high.
Thanks Schwa!

--------------------
JacobSquared The Man

I'm currently working on my hack Super Mario World Adventure Island.
My demo is finished!

World 1: 100% done!
Overworld: 32% done.
(\_/) This is Garrette The Bunny!
(O.o)
(> <)

<>< This is Fred The Fish!

|___|
[O_o]This is Jacob The Unemotional Robot
-[??]-
..-.-.

(^o^)This is Jake The Penguin
{___}
,~.~,

...___..
..(^v^).This is Logan The Bird. He is excited.
<(___)>


O_o This is me, Jacobsquared. I hope you liked my
animal(and robot) buddies. Please don't copy my buddies.
Oh, I forgot something.

Since custom sprites that appear in Lunar Magic are shaped differently than they really are, you may have trouble when it comes to placing them in the right places. Like, if you want a sprite to start standing a 1-tile block and it looks like a glitched Lakitu or Thwomp, and in the game the sprite starts one tile to the right of where it should be and falls. It's annoying, but there's a workaround for that. Just press that 5 button again. The little blue boxes with numbers are where the sprite's "feet" are actually placed.

Also, Firebars should be placed INSIDE the block you want them to pivot on.

--------------------
It's me!!

High on life is the best high.
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