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World 4: Designers' Discussion
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 4 - World 4: Designers' Discussion
Pages: « 1 2 » Thread Closed
...This made me into a composing mood.
Here
Weird enough, the guitar sounds like a sitar. I maybe could try to port this one... But I still have to read some ADSR and inserting sample banks to make it beautiful :P.

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Your layout has been removed.
That sounds pretty awesome. I'd be happy if you got that into SMW, and I may use it! :D
Working on stuff again 👀
I'm almost done with the port. However, 4 measures after the new guitar chord thingy (marked in the .txt file) it repeats when it doesn't must repeat.

.rar file with the TXT file and the SPC

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Your layout has been removed.
I got Level 1F (the Reef Fortress), so let me explain what I'm going for here. The outside of the fortress will be extremely similar to what Lynnes designed, with low tide Layer 3 water and Cheep-Cheeps and Jelectros to dodge.

The inside will have a simple gimmick that I think that I can make interesting. Basically, there will be low tide Layer 3 water like in the outside section, but I've requested a sprite that is an immobile, reusable switch that will cause the Layer 3 water to rise to the top of the screen, and then come back down again. I don't know ASM coding, so I put in a request for the sprite. The inspiration for the gimmick comes from this stage of NSMB DS: http://www.youtube.com/watch?v=2J-KQhnBZFk

Also, I will probably have a few rooms that are completely underwater with some Urchins and Torpedo Teds, and put SMWC coins in them.

As for the secret exit, it will probably involve being fast with the tidal switches. So, what do you guys think of my ideas?
Are we still going to hide Bowser somewhere in World 4?

If so, I recommend we hide him and the Koopa Kids in the Oasis level (if it isn't completely scrapped, that is).
I actually thought up some funny lines for them already.

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Check out my music!
For those interested in where the other World 4 levels are, after a lot of talks and feedback with members of the community we decided to officially split World 4 into two worlds. Before it was a full world of water levels, followed by a whole world of desert levels - all under a single world number! Now, the desert-side of things is World 5, and all Worlds after have had their numbers adjusted accordingly.

So, here are where the rest of the levels are.
Pages: « 1 2 » Thread Closed
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 4 - World 4: Designers' Discussion

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