Question: Is it gonna be JUST a SMG2 remak or will you have elements from the first one as well
(ex. King Kalente (don't remember how it's spelt))
I will try to put some smg1 bosses as well, I'm working at MegaLeg.
Sweet
Originally posted by Koops
I think I will use a redrawn yoshi
'nuff said
-------------------- So remember kids! If you ever get caught having tosave a princess from a foreign land after getting dragged down a drain pipe, jumping while spinning in a circle can help you greatly by allowing you to jump on spinning saw blades, ghosts, and allow you to control your jump better!
WHY IS NOBODY TAKING NOTICE OF THE EXTREMELY IMPORTANT STUFF? SUCH AS HIM PUTTING MEGALEG INTO 16-Bit AND OTHER AWESOME STUFF!?! WHY IS IT ONLY 2 OR 3 PEOPLE?
-------------------- So remember kids! If you ever get caught having tosave a princess from a foreign land after getting dragged down a drain pipe, jumping while spinning in a circle can help you greatly by allowing you to jump on spinning saw blades, ghosts, and allow you to control your jump better!
WHY IS NOBODY TAKING NOTICE OF THE EXTREMELY IMPORTANT STUFF? SUCH AS HIM PUTTING MEGALEG INTO 16-Bit AND OTHER AWESOME STUFF!?! WHY IS IT ONLY 2 OR 3 PEOPLE?
WHY IS NOBODY TAKING NOTICE OF THE EXTREMELY IMPORTANT STUFF? SUCH AS HIM PUTTING MEGALEG INTO 16-Bit AND OTHER AWESOME STUFF!?! WHY IS IT ONLY 2 OR 3 PEOPLE?
I can say I am going to put in Mewtwo as a boss, or I could say I am going to put King DeDeDe in as a boss...
Yes, it sounds awesome, but it all depends on how he executes it. It could be a great idea, but it could end up failing.
Anyway, Koops, as I said before, I am a fan of your work, and I am glad to see you are back on the project.
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well sorry about the freakout... as you can tell i am excited
-------------------- So remember kids! If you ever get caught having tosave a princess from a foreign land after getting dragged down a drain pipe, jumping while spinning in a circle can help you greatly by allowing you to jump on spinning saw blades, ghosts, and allow you to control your jump better!
1.)How will you make the Flipping tiles(like the ones in SMG1, when your in the toy galaxy and the purple coins challenge whare your on luigi)?
2.)What about the Rainbowish spin jumps, will you make that?
3.)Can you slow down those disappearing green blocks?
4.)Is there a way to make a picture on the intro, and change of music whan the letter shows?
5.)How will you make the mario in a bubble?
I know lotz of questions, but, this is amazing!
1) you mean yellow ones which rotate when you stand on them?
2) what do you mean by rainbowish spin jumps?
3) Yeah I can
4) Yeah, I use Romi's cutscene maker
5) Dunno, I may use Snes Mouse, but I need to ask 0x400 how to use it
Have you ever played SMG at all?
Seeing how you don't even know the spin from SMG that you can perform by shaking the wiimote, it kinda sounds like you didn't.
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The spin is a special attack in SMG. I didn't play SMG2 so I don't know if there's something like that but with the spin attack you can defeat enemies and destroy some "blockages" like those frozen coins (or something like that).
Chanagaburu Raikou
Posts: 3911/4072
Since:
Location: New Jersey
Have you ever played SMG at all?
Seeing how you don't even know the spin from SMG that you can perform by shaking the wiimote, it kinda sounds like you didn't.
If this is towards Koops, then your post is pointless. Dragon made an almost cryptic message with what he was talking about (rainbows do not appear when you shake the wii remote), and I actually thought that he was talking about the rainbow star, not the spin.
-------------------- Just back here to browse a bit.
Dragon made an almost cryptic message with what he was talking about (rainbows do not appear when you shake the wii remote), and I actually thought that he was talking about the rainbow star, not the spin.
If this post is towards me, then your post is pointless.
I was perfectly able to understand what he was saying, so the problem must be on your end and quite honestly, his description was pretty much spot on, other than that it's blue and not rainbow coloured.
I somehow get the feeling you shut off your mind upon reading "rainbow" just to make DragonX123 down.
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To be honest when he said "rainbowish spin jumps" I thought of the jump postion he does with having a star. Anyway all you need is to get Dragon explain what he ment in a bit more detail.
Chanagaburu Raikou
Posts: 3912/4072
Since:
Location: New Jersey
I was perfectly able to understand what he was saying, so the problem must be on your end and quite honestly, his description was pretty much spot on, other than that it's blue and not rainbow coloured.
No. Apparently everyone but you has problems, since so far three people didn't understand what he meant.
Sorry, but changing one word can make the description completely different.
Originally posted by leod
I somehow get the feeling you shut off your mind upon reading "rainbow" just to make DragonX123 down.
No, I read the whole thing, and interpreted as the rainbow star's jump. There isn't a problem if I interpret something that isn't clearly explained.
Anyway, Koops, the idea you have for Mario in a bubble seems like it may work out well. It'd be interesting to see an idea such as that implemented into this hack, but I am more concerned/excited about seeing Megaleg. Is it going to be an actual battle, or will it be like the original, where you are climbing up him?
-------------------- Just back here to browse a bit.
Musical Mechanisms in SMWCP2 has a jetpack so you can fly up the level. If Koops could do the same, but with a time limit with flying and graphics changed, it could be much done.
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