Banner
Views: 793,437,786
Time:
13 users online:  Atari2.0, caiqueleo, CapitanFrio09, chickaDEE Magazine, Conal,  Dan, Fullcannon, Infinity, Lightplay, MajoraJuno, marathonx,  Ninja Boy, Nowieso - Guests: 53 - Bots: 119 Users: 41,418 (1,489 active)
Latest: Sal the Dragon
Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See $0584DB-$0584E2 in the ROM map.Not logged in.
Level crashes when it have a certain music...
Forum Index - SMW Hacking - SMW Hacking Help - Level crashes when it have a certain music...
Pages: « 1 »
I have a problem: Some musics that I inserted with addmusic make the level where that music is crash...
If it requires the NSPC patch, then insert that patch into your rom. To do this, if you have Romis/HFD's addmusic, then type -se after the romfile name (addmusic.exe romfile.smc -se). If you use Carol's addmusic, find more.asm/bin in the patches section, and insert it with xkas.
Also you maybe forget to put this header (don't put if it's exists):

Code
;-- HEADER AUTOMATICALLY GENERATED --
$ED $80 $6D $2B 
$ED $80 $7D $00 
$F0
;-- END OF HEADER -------------------


or ADSR have decay value greater than 7. Example:

Correct: $ED $5F $F0
Wrong: $ED $DF $F0
Where I should put the header? :S
At the very start of the file.
Thanks it worked!!!
Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - Level crashes when it have a certain music...

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • SMBX Community
  • ROMhacking.net
  • MFGG