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Screenshots & Videos Thread 6.5

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Very nice, Hadron. Loving the graphics and the ASM textbox.

As some of you may know, I've been working on a level from SMWCP2, but this time I'm showing a level from A2MT, a collab hack from our next door neighbors the Talkhaus.
Untitled A2MT Level
This is only a week's progress of work but it's still something.
A thing for a contest.

You just won the contest, congrats.

Originally posted by Underway
A thing for a contest.



Holy crap man, you sure love making the SMW forest tiles look sexy.
I love the cloud outlines in the FG, really creative idea man!
Originally posted by SyStemkraSh
Very nice, Hadron. Loving the graphics and the ASM textbox.


Thanks! Though, I'm pretty sure I'm going to change the graphics of the text box later, as this one is just one of the defaults RPG Hacker submitted with the tool.

Originally posted by SyStemkraSh
Untitled A2MT Level


I like it! Nice use of line guides, Fuzzies and Saws.

@Underway: pretty cool. I like the little bushes (or mole-hills?) in the ground.
Actually, they are SMB1 Clouds. Pretty nice use of them! And seconding this:
Originally posted by 1IPdudes
Holy crap man, you sure love making the SMW forest tiles look sexy.
Wow, that's a very nice idea with those clouds. Also pretty creative. I never seen someone using clouds in the ground.
Thanks, guys. Yes, I sure love doing sexy things...oh wait
Originally posted by Underway
Thanks, guys. Yes, I sure love doing sexy things...oh wait

I have first hand experience with this ;)

Also good job on the screenshot. What's the contest?
SMWC's official dentist since 2011.

YouTube - Threads - Bluesky
Originally posted by marioVSshadow
first hand experience

ohoho

@Underway: Nice. Very nice.

I just have to nitpick on one thing, however, and that is that I've always pictured the clouds to be sort of transparent on the sides, and the orange-ish color on the sides contrast quite a bit with the forest overhang.

But that's practically nothing when you look at the whole picture, however. I adore your style of aesthetics. (:
aran - Graces of Heaven


Just an entrance to a monument.

Plus:

I started working on a SMW hack recently. Don't really think it deserves its own thread this early on though, and I've wanted to keep mostly quiet about it until I have more to show.

One of the levels I'm working on right now (it's still unfinished) uses a gimmick where controller input affects the passability of a set of blocks. Wanted to show this one in particular off so bad because of how surprisingly disorienting it turned out being. It's unfinished, but it's definitely a lot harder than I expected it to be. Can't even begin to guess what my deathcount was because of not paying full attention to the blocks around me. I'll probably be toning it down a bit.

Video
@Giant_Shyguy, looks fine but I think you could darken the Bowser statue a bit. It would be also nice if it would use more colours (for better shading).


@MajorasMask9, I like the idea of this level. I think the only thing you could tune down is the part with the L/R blocks. I think some people would get a bit frustrated of that. Otherwise it's a really nice level.
Looks really good. Is it for your Gradius hack?
Originally posted by Giant_Shyguy


Just an entrance to a monument.

Plus:



Ough...
I'm confused but the bowser's tail looks like a penis...
Fix it.
Originally posted by Luigi370
I'm confused but the bowser's tail looks like a penis...

No, it doesn't.

Also, see this. You should make the part circled in red have a darker shade, it would improve the perspective #w{=D}.

Originally posted by Giant_Shyguy



I think this looks very confusing. You should try what Magiluigi have said (Make the side more darker) or change the tileset of the monument.

Also, change the Bowser's Statue palette. It isn't that good.


Well, my turn now:




EDIT: Ops, typo >:
It's a nice vanilla level (or mostly vanilla). Looks like I'm not the only who puts tons of bricks in ghost houses.


Also, nice moon. :P
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