Hey guys!
Recently i finished a level i made for the "Kochobo Dourado", a brazilian collab hack hosted by the Mario Hacks website.
It's an Ice Castle themed level designed around the use of Frozen Blocks (the ones we can melt with fireballs) and ice physics for sliding.
Here's a video of the full level:
Palacio Congelado
Note that the text in the level is in portuguese, but the video description has translation of all text seen in the level.
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Also, @Fullcannon, that's a nice overworld you have there! I like the world themes!
However, i have a few suggestions for stuff that don't look quite good right now.
First, i'd say you could have a little more variety in paths. right now, almost every path is a straight line from one level to the other, it makes the worlds look a bit "square", and it looks a bit weird. I'd say you could try using some curves and diagonal paths to make each world's layout different.
Also, i'd recommend you use defined level graphics and paths for every world, the forest world looks really confusing right now as there's no clear indicator for what's a level and where we can move. The pipe world could use some paths as well.
Also, the bloody world has some weird palettes with the decorations and stuff. And speaking about palettes, the special world ones for the last world don't look pleasing, the yellow is too bright!
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