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Screenshots & Videos Thread 6.5
Forum Index - SMW Hacking - Works in Progress - Screenshots & Videos Thread 6.5
Pages: « 1 2441 442 443 444 »
Originally posted by Ice Man
(images of Toad's World 2)

Wait, you straight up just revealed this?! ...Man, I'm hyped.

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Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




It was actually a random decision.
I was asked if there would be Toad's World 2 but I took a very long hiatus from everything since life is a b**** lately.

Guess I'll start working on Toad's World 2, yeah. :)

Castle Set done:
That looks cool. Wonder how palette-efficient that tileset is.

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My Mode 0 guide.

My Discord server. It has a lot of archived ASM stuff, so check that out!
Hello everyone, I will start making another Mario hack after C3 Summer 2020. I have been finished my overworld map (but has only finished at bottom half)



And here it's Submaps (world 7 and 8 still unfinished)



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Tonight.. tonight..

Join Discord server now: Troblex Media, Droplex' Hangout, r/Dispace Troblex

My YouTube Channel: Dispace Troblex
Critique or suggestions appreciated. Two layouts.

https://imgur.com/a/iomnpic

This opening room for my level seems really ugly. I think ts suffers from being too brown and it also doesn't communicate what I want. I was attempting to give players a brief preview of the enemies in the level and also communicate this atmosphere of a hotel infested with moles. Two very different areas are established early, mole hills and the hotel but then the mole hills invade the hotel space and reveal a ruined hotel.

I definitely failed in that regard. There's no "surprise" for the player. I like parts no vertical scroll because it makes the scale of the hotel bigger. I feel that the vertical scroll level asks less of the player.

I hope this is okay to ask in this thread.
I prefer option 2 BrownBuddy.
Here are 2 more screens of my hack of World 2:

Watch out for crabs!

Fly Guys populate this area.
You might see more at C3 with more screens about this hack.

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You can download my VLDC12 entry here.
Trying to improve on OW design, this is what I got so far:

Hey, you're still around!

That's a quite sweet map. I like the variety and shapes of the landmasses in this one.

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Legião Urbana - A Tempestade (1996)
Hey, I remember you from ages ago. Nice to see you're still around after all those years!

I have no comments to describe how beautiful that map is, especially with landmasses as sweet as yours.
I haven't posted here a while, but since I passed University, I guess it's time to post 2 .gifs of my hack. If you've seen my C3, then you should know this, but this set is finished and I'll release it at the next C3. Here I go:

My first .gif and it does look better.

1st and 3rd section of 3-1. Here would be the full set of my Organic tileset+the falling block you've seen.
Here's a question: Shall I make a thread with this hack? I think I'll be doing other hacks, but that doesn't mean I'll slack off.
Also, I'll will show another update when the time comes.

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You can download my VLDC12 entry here.
@Koopster and @Katerpie - Hey there, it's been too long indeed.

@Rykon - That looks pretty cool!


Second map I did:

Third Map

4th Map done:



A little explanation: All of these maps are actually choices generated at random I did online, typed like 9 themes, 6 of which were chosen and laid out in this order.

Two more to go
@xlmseiken3: Good submaps. The third one would need some HDMA.

Some upgrades from my hack below:

Screen 11 or 2nd level or world 3 had parallax scrolling, but now you'll set it in fully glory in level 1 or world 3:

Screen 6 or Brute Bush also got a parallax makeover:


The last screen will be the most interesting here.
I did mention Fly Guy Frolics will receive not only a GFXX makeover, but a parallax makeover as well. Here:

The level uses my drawn GFX and I'll release those at Winter C3.

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You can download my VLDC12 entry here.


Originally posted by Rykon-V73
screenshot

L E A F
P I P E S


...Anyway, I hope I'm in the right thread for this. D:

So, the two or three of you who actually cared about Yuki's Adventure during the last C3 will be happy to know that I now have a Demo 2 up, at about the same place as Demo 1, and what follows now is some of the new stuff!



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St. Clair Publications: Where girls just want to have fun!

Other places you can find me: LiveJournal | Last.FM

You've got quite a hack, Ondore's Lies.
About my hack, here's a bit of 3-3.


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You can download my VLDC12 entry here.
Again, here's a peek of the 2nd part of 3-3 and the level is finished.


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You can download my VLDC12 entry here.
Last 2 maps, the theme here on the first is a Wasteland with some mines, not sure I nailed that theme exactly, will probably add some hdma on this map and the hills/grassland one.



Next was supposed to be an island+city theme, I tried to make it more interesting for a last map, the idea was of an Island made of Gold:



Will probably experiment more with the palette and add some decoration maybe on the castle structure perhaps depending on the theme of these levels, but this is what I got so far.
Pages: « 1 2441 442 443 444 »
Forum Index - SMW Hacking - Works in Progress - Screenshots & Videos Thread 6.5

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