Banner
Views: 993,998,762
Time:
14 users online: AppleBoy54321, Azula16, Construct101, detdu, Dragul66, fjorbthekidd, Holy Shinx, Infinity, jirok1, kurtistrydiz, Kusrry, MarioFan333, milgrips, Neidave - Guests: 64 - Bots: 159 Users: 54,500 (2,073 active)
Latest: achilesx
Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with around 100s left on the timer, others might run out of time on their first try.
Not logged in.
24hosmw: Submissions
Forum Index - Sunken Ghost Ship - Old Contests & Events - 24hosmw: Submissions
Pages: « 1 2 3 4 5 » Link - Thread Closed
My entry

Only LevelASM was used. :3c

Also horizontal lines of coins = run away, vertical = stay there until chain ends. I'm sure if someone plays it a few times they'll notice that pattern.



How I managed to get this done in one night I don't know, but hey.

A Ghostly Secret

Ghosts behind door #9, hoo boy...
Layout by Mirann <3

I'm probably retired tbh
Here's mine.
http://bin.smwcentral.net/u/994/24hourlevel.ips
Pretty rushed but oh well. This is why I should stick to spending 4 months on a level rather than less than a day...

Extras



I should have something witty to put here (even if it's just to update dated info), shouldn't I?

Advertising Space

HERE is something that done in ~2-3 hours much earlier today but I don't submit contest entries until closer to the deadline due to a competitive mentality I get during them. This will be very lucky to even crack the top 10, though if it breaks Top 5 I'll be goddamn surprised with myself. Assuming of course, it doesn't get disqualified for some oversight. Since you said only the level will be judged, I will hold you up to that and did nothing with the title screen (it's possible to die, but it takes about seven seconds for that to happen; meaning you have to be slow as molasses) or the overworld.

The base I used for this was my main romhack project, which explains all of the non-choco stuff and the complete lack of a Spin Jump, along with some other mechanics. The more essential stuff is explained in the level itself already.


DERPDERPDERP

Words.
[22:25:05] <%andy_k_250> Turkey and Grease will one day be reunited - that day will be... Thanksgiving
⑨V2

Minor fix but a fix none the less.

--------------------
Here is mine

4 hours of work. Not expecting it to do good because I suck at level designing.

NAME: Pipe Corridor
Probably not winning any awards for this

Anyways, mostly vanilla, all the effort went into the intro screen.

I would've done more but currently it's 6 am, I put a good few hours into this and I'm going to bed.
Toad's Mission

--------------------
Currently playing: Mario Forever Remake v2.3, SUper MArio Bros. X 1.3.0.1, Sonic Unleashed (Xbox 360)

GPX Plus eggs and Pokemons

PokeFarm Eggs and Pokemons



The 9th door
Edit: Fixed a minor bug
Used HDMA and Layer 3 BG.
Finally finished it :D

The Ninth Door

Enjoy.
Download

Rather short and not entirely vanilla, but I still think I managed to stay true to the feel of the original Bowser's Castle.

--------------------
My YouTube channel
Get the official ASMT resource pack here!

My ninth door

Probably I won't win this but I made it just for fun.

PS: I checked the IPS and it worked on my ROM so it should work on other's ROM's (if it's the (U) version).
Here is my entry:

Door Number Nine

0F screens. One patch used, Ersanio's "No Star & P-Switch music".
The exit door takes you to Level 1BD and ends there.
Here is my level. I thought it might be too long, but it goes up to 0D screens. I hope people like it.

Ninth Door Contest

Lespna1
Download
I should have used more time on this level but I need to go to sleep. This level is probably a bit longer than it should have been. Also, I have finally submitted something to this site that wasn't just a palettes or random screenshots of my levels.
Here's mine.

Not really satisfied with it, but I'm glad I managed to throw something together for this contest.
Pages: « 1 2 3 4 5 » Link - Thread Closed
Forum Index - Sunken Ghost Ship - Old Contests & Events - 24hosmw: Submissions

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks