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Silence in the next area
Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Silence in the next area
Pages: « 1 »
I inserted MC - Viscount's Theme into my hack and I made a castle level use that music and I made the next area play that music in LM, but when I go to that next area in the emulator, it's completely silent, but the sound effects still play. Any other music I try, it just plays normally. I tried expanding the ROM to 3 mb, same result. Is it a problem with the music itself?
I tried a different level # and it worked fine (doing the same thing with that same music).
Additional details: the level originally used a song with a sample bank and I copied the level somewhere else in LM (a level # I'm pretty sure does not use a sample bank) and chose the MC song without deleting the samples, so I wonder if that had anything to do with it.

EDIT: Do not answer this. I was just being stupid.

Legacy custom music

How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
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Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Silence in the next area

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