Tip: A common level trope to avoid is "item babysitting". This involves forcing the player to carry P-Switches, springboards, or other items all around the level. Usually, this doesn't end up being very fun or engaging, so use another level gimmick if you can.
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Strawberry “Short and Sweet” Level Design Contest [Results HERE now with Judge Files]
The idea of this contest is to see how well people can design a short level with some new kind of restrictions.
This submission period will last from today Monday, September 26th, 2011
until
Thursday, October 27th, 2011 at 11:59 p.m
Oh, I just found this, and I was thinking of joining, but I'm not sure if I have enough time. I haven't really though of anything yet, but just wondering, it says Thurs. at 11:59 P.M., but in what time zone? I live in Iowa so that is Central Time Zone.
Also, what do you mean by the File Bin? Can we just upload it to the "My Files" section?
...but just wondering, it says Thurs. at 11:59 P.M., but in what time zone? I live in Iowa so that is Central Time Zone.
It'll go by my time zone which is Central Time Zone same as yours.
Originally posted by Lespna1
Also, what do you mean by the File Bin? Can we just upload it to the "My Files" section?
Yeah File bin = My Files, that is what I meant. Don't worry too much about time, remember I'm looking for short levels. Also note it doesn’t have to be 10 screens long it can be less.
Originally posted by MarioStarLuigi
I'm with Lespna1 on this, what time zone do you mean? I'm in Nova Scotia, and the time that I made this post was 7:43.
Central Time Zone, when you posted that it was 5:43 here. So it would be 1:59 A.M October 28th for you.
However don't worry too much about the exact time; I’ll probably be lenient to entries submitted right around 11:59 P.M (central) since I didn’t specify the time zone in the first place.
Okay, I expanded the file before creating the patch, so hopefully it will work this time. I'm glad you guys are kind enough to let me know when it doesn't work. I just don't understand why it would work for me and not for anyone else.
Home on the Hill Credits
I'll warn you right now, the difficulty here is somewhat high.
Edit: I just tested the IPS, and there is one bug that wasn't there before it was patched. When you get to the part with the cart on the clouds, if you see it falling down, it's unintentional.
I was just wondering- it said it was chocolate water or something, and I am using EXGFX, but I don't know how to design them myself. I found this game that has backgrounds and musics in the ROM from different games so is it all right if I use it? I can't get the message to work in Yoshi's house to give them credit, but I have a Readme file that says who made it, and they say we can use it as long as we give them credit so I think that should be okay. I would just have to put it in a ZIP file w/the IPS file.
Also, I don't know if it's just me, but I always think I have a good level, but them someone comes up w/something really good, and then I keep dying in my own level so I have to use a savestate to test it. It's not like Let's Play Kamek's Revenge or whatever, if you know what I mean, but it feels like it's like medium difficuly. Also, like you said I'm trying to make two levels and to make it short.
Also, would it be all right if we ask someone else to test the level before we submit it?
It took me a long time, but I think I have a good level. I am not sure what to call it so I'm just calling it Lespna1's Original Castle level if that's ok. I put the IPS patch in ZIP file with the Readme.txt file so I hope that is okay, and so that you know I tested it in SNES9x v1.51.
Dark Night Maze
My entry for the contest. Maybe you'll get some Slowdowns and things like the key won't spawn. Please go in the RIGHT LEVEL, for my Beta check Yoshis House.
Lespna1 Tap-Tap
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Location: Bettendorf, IA U.S.A.
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