Just popping by to say that Rameau's Nephew will be adjusting this level. The following major changes will be made:
-Remove music in the first part (it was intended to not have music) and update the palettes to allow the background to work properly.
-Place a checkpoint at the start of the cave, tower, and end of tower, due to our 3-checkpoint limit.
-Difficulty-wise, it's okay for a penultimate climax. Just, the cave needs to be slightly toned down.
-Flames need to be updated to not be the original SMW flame without a face.
-Pioluigi needs to be updated to represent his SMWCP2 sprite.
-Update BG in the tower section.
-Fix tilemap errors.
-Update Hartfowl who appears during that fall. Or at least, get rid of 2dareduck's duck thingy and replace it with something else. Or the Venus flytrap, I dunno.
-After the fall, it should play the death music, but it doesn't. That will be addressed.
-The Deedle Ball joke boss will play Automated Anger, instead of Be the Hero.
I have nothing else to say now. Huh...