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how to make a logo
Forum Index - SMW Hacking - SMW Hacking Help - how to make a logo
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when you start the game you have a logo that flachs and goes ding. i want to know how to replace the nintindo logo with my own


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ALL YOUR BASE ARE BELONG TO US.
Member: 1401

Extract GFX from ROM in Lunar Magic,(It's in one of the menus), then download YY-CHR, use YY-CHR to edit the output AllGFX.bin file Lunar Magic made, then put it to 4BPP SNES, then edit the logo to your liking, save it, then in Lunar Magic, Import GFX to ROM (something like that). Also, you make way too many damn threads.
Originally posted by KPhoenix

Also, you make way too many damn threads.

i am only makeing threads about stuff i want to learn about.
sorry for being such a NOOB. i have only been at this for a few days.

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ALL YOUR BASE ARE BELONG TO US.
Member: 1401

Originally posted by graham maddux
Originally posted by KPhoenix

Also, you make way too many damn threads.

i am only makeing threads about stuff i want to learn about.
sorry for being such a NOOB. i have only been at this for a few days.

You could have put multiple questions in one thread.

And read tutorials before asking questions. -_-
thank you kphoenix for the help. by thw way do any of you know how to make the logo stay up any longer?


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ALL YOUR BASE ARE BELONG TO US.
Member: 1401

Code
015CB	$00:93CB	1 byte	Misc.	Blinking Nintendo Presents (0F = 0 time, 1F = 1 time, 2F = 2 times, etc)


Open Super Mario World (U) [!].smc in the program Transhextion, and "jump to offset" 0015CB. Change the 1 byte value to either 0F, 1F, 2F, etc.
do you know of a better way then Transhextion to fix the amount of time the logo stays on the screen. i tryed trans fo fix it. i gofed up and now i cant play the hack any more o well.


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ALL YOUR BASE ARE BELONG TO US.
Member: 1401

The easiest way, of course, is editing it in 8x8 graphics editor in LM.*


*note: this only edits SMW graphics and ExGFX being used in that level. If you want to edit graphics w/o this painstaking process, then use YY-chr
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