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Mario: Lost in the Forest Team Hack (34/91 Levels Inserted!)
Forum Index - SMW Hacking - Works in Progress - Mario: Lost in the Forest Team Hack (34/91 Levels Inserted!)
Pages: « 1 215 16 17 18 1931 32 »
Originally posted by DiddyKaizo100


...What? Why can't he claim here?


He could claim it here if he wants. It's just it would be better to make the claims on Aurorus Productions instead just in case it were to accidentally get bypassed in the thread, similar to why I said send somebody an IPS of your level when it needs testing instead of posting it in the thread. (Btw we've been over this already; it's all in the first post man.)

Anyways welcome to the team Mr ESC450. Looking forward to seeing your work.

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My Youtube Channel for Hacking and Gaming.
Thanks Evilguy.

I was told it was ok to post the claims here, but as long as everythings sorted thats ok. If I need anything else for the level i'll make sure to join the other forum and post my claims there next time.

I should have some screenshots of my level posted up soon.
Originally posted by steeledminer
Edit: Btw, The link isn't working in the first post (I mean... It won't click!). Just letting you know.

This is what I get for trying to update the base ROM when I am half asleep. 0_0

Originally posted by Mr ESC450
I've had a read through the first post about this project, and i'd like to sign-up as a level designer if that's ok.

Can I claim Level 005 (Forest Plains) and Map16 pages 0x14 and 0x15 please?

Welcome to the team! Yeah, no-one really minds if you post your claims here.
Finished Meh level:
Download

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Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




Originally posted by EvilGuy0613
similar to why I said send somebody an IPS of your level when it needs testing instead of posting it in the thread.


Indeed. pm it to a tester listed in the first post instead of posting it in the thread.

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Later.
Originally posted by ShadowFire
Originally posted by EvilGuy0613
similar to why I said send somebody an IPS of your level when it needs testing instead of posting it in the thread.


Indeed. pm it to a tester listed in the first post instead of posting it in the thread.


Ah crappers, forgot about the rule.

--------------------
Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




I've made a fairly good start to my level so far, i've kept to the brief of a forest/plains sort of theme closely.

I was hoping to use a somewhat different sort of palette than normal to give the level a different feel. If the screenshots look a bit empty i've yet to fully add decoration, I was mainly after an oppinion on the palette really.


This is at the start of the level, some of the trees here have layer priority, but not in places that would be unfair to the player.


This tree has it :P. Also the next part afterwards has the first Yoshi coin to get.


If the yellow palette isn't any good then i'll juse something like this instead. I'm still going with the level design i'm planning.

What do you think so far?
Nice level, however the yellow on the trees are weird (I like the yellow palette better but the tree trunks look weird).

--------------------
Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




The yellow one looks better for me. I don't really see anything wrong with the trees.
Thanks for the feedback guys. :)

I am going to stick with the yellow palette for my level, I noticed some yellow dots in the tree trunk, but those have now been fixed. The tree trunk palette still looks kind of similar to what i've shown though.
Yeah I like the yellow better as well. Like Wormer21 don't really see anything wrong.

It also looks like the level is off to a great start. Keep it up. =D

--------------------
My Youtube Channel for Hacking and Gaming.
Sounds like a really good hack, lots of good levels so far.

I was wondering if I can join in and design a level and/or test a level(s). I have read over all of the requirements/specifications and I was thinking of doing Wind Breeze Forest (LVL 120).
Originally posted by cstutor89
Sounds like a really good hack, lots of good levels so far.

I was wondering if I can join in and design a level and/or test a level(s). I have read over all of the requirements/specifications and I was thinking of doing Wind Breeze Forest (LVL 120).


Yes, you are more then welcome to join or help test levels. Welcome to the team. If you need any resources or anything, be sure to check here http://aurorus.forumotion.com/f22-mario-lost-in-the-forest. We're looking forward to seeing your work.

(Prepare for a semi long announcement)

Also while I'm here, I just like to mention something. Usually I'm not one to ask people to show progress for their levels but (Keep reading) I'll be sending a few people PM's regarding this. This only applies to the people who,

1. Haven't completed a single level yet but have levels claimed.

2. Haven't shown anything since they've claimed they're first level.

Now if you guys have been showing progress on #Mlitf (and it hasn't been a month ago) then ignore this. Just know it would be good to show progress here or on Aurorus Production (Henix's Forum) since not everybody goes on the IRC. But if you guys haven't I'd really like to know what you plan to do with your levels at this point. If you've been busy I understand, but you should really communicate in that case or if you just don't want to work on the level anymore. The reason I say this is because I don't want a whole bunch of claimed levels that have yet to be touched. There isn't a dead line for levels yet; that doesn't mean you have forever to show progress. I'll hold on to your levels for now but after awhile...

(Again this only applies to those who haven't completed a level yet and hasn't shown progress for a pretty long time. People just joining don't count)

Sidenote: DK I beta tested your level. I'll post feedback here (As soon as somebody possibly post again)

--------------------
My Youtube Channel for Hacking and Gaming.
Thanks :) I'll get started right away.
Well I'm sad, cause if SOPA/PIPA is passed, this hack is dead, like it never existed. Hoping it doesn't pass but if it does, well, it was nice knowing you guys. :(

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So remember kids! If you ever get caught having tosave a princess from a foreign land after getting dragged down a drain pipe, jumping while spinning in a circle can help you greatly by allowing you to jump on spinning saw blades, ghosts, and allow you to control your jump better!


Bah, I hardly think that'll pass anyway.
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
Space for rent.
I hope it isn't... but sadly I personally can't do anything about it... only U.S. can vote for it...
But yea, I don't get the gov't, i mean how the law stands, Nintendo could actually force people with Mario related content to remove it... they just don't. This law will just let companies (music, game, etc.) be really lazy even though they already can do that stuff... just making it a bigger scale.

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So remember kids! If you ever get caught having tosave a princess from a foreign land after getting dragged down a drain pipe, jumping while spinning in a circle can help you greatly by allowing you to jump on spinning saw blades, ghosts, and allow you to control your jump better!


Originally posted by EvilGuy0613
Sidenote: DK I beta tested your level. I'll post feedback here (As soon as somebody possibly post again)


Oh great, thanks #w{=3}

--------------------
Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




Is level 6 available? I asked on site this collab is based in but just in case someone doesn't get around to answering, I'll post here too.
Well, it seems you have overcome your connection issues.
It's yours. Welcome to the team, and make sure to post progress when you have it.

-And with that, it seems all the levels in world one have either been completed or claimed. Hooray!-

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Later.
Pages: « 1 215 16 17 18 1931 32 »
Forum Index - SMW Hacking - Works in Progress - Mario: Lost in the Forest Team Hack (34/91 Levels Inserted!)