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Mario: Lost in the Forest Team Hack (34/91 Levels Inserted!)
Forum Index - SMW Hacking - Works in Progress - Mario: Lost in the Forest Team Hack (34/91 Levels Inserted!)
Pages: « 1 2 3 431 32 »
@DiddyKaizo100 & Maxodex: I don't think he was implying that. (Then again I don't know what he meant by that)

Anyways I'm claiming ExGFX 107 ~ 10D and Map16 Page 4A.

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My Youtube Channel for Hacking and Gaming.
I was wondering who claimed it.
Come help save Super Mario World Central Production 2 here!
Who claimed the OW is near irrelevant at this point in time. Before we start on the OW, we need to get some levels done. Levels come first, then OW.

and please come onto IRC or PM for questions; we don't want this thread spammed with questions(#mlintf)

And you are only supposed to claim 1 level at a time, but who cares. Just make sure to post progress here, and such.

EDIT: from now on, try to claim a level in world 1. if we can that, and maybe W2 done, we can have a demo up and running in no time:D

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Later.
Originally posted by DiddyKaizo100

Edit, I'll be claiming level 2, the first level and ExGFX A6, A7, A8 and A9.


Sorry..didn't see this at first but your claims have been added.

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My Youtube Channel for Hacking and Gaming.
To make it more easier for me and probably everyone else, please PM me the level you want me to test.

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Steam: controversialbread
Are we still using time? When Henix was in charge he was going to get rid of the timer and asked us to submit our levels with the timer set to zero but I've played some of the other levels and it seems everybody else is using time and since eXcavator is doing the baserom stuff now I guess the decision of how the status bar is gonna be done can be up to him I just want to know if we're still using the timer for future submissions so I know whether or not to set the timer to zero or if we're going to keep the timer after all to set it to something else.

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Yeah we're going to go ahead keep the timer. I don't really see any real reason to get rid of it. (Besides I was actually thinking of making some levels based on time)

So yeah you can set the timer in your levels.

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My Youtube Channel for Hacking and Gaming.
I just had an Idea, If somebody drops out his level, What if we have a lost and found thread that we continue a level that has started but not finished instead of it getting wasted!

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Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




Originally posted by DiddyKaizo100
I just had an Idea, If somebody drops out his level, What if we have a lost and found thread that we continue a level that has started but not finished instead of it getting wasted!


Not really up for the idea to much to be honest. I'd rather have everyone come up with their own ideas for a level rather then take up a level that was somebody's else work.

Also since nobody's required to make level threads anymore it's kind of pointless.

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My Youtube Channel for Hacking and Gaming.
May I claim level 24 please? (oh and page 20 of Map16 + sublevel 52) Please? Double please? Triple please? Please please please please!Previously The Vicious Outcast. Still going strong(ish)!
@The Vicious Outcast: Sure! I'll also add you to the list as a level designer. Welcome to the team!

@Mr.Man: Sure, but if it is possible, we should also post IPS files here or at Aurorus, so other people can play them if they want to.

@DiddyKaizo100: I agree with EvilGuy, SMWCP2 taught me that it is REALLY hard to pick up someone's unfinished level and finish it without the design clashing horribly.

@Sockbat Replica: I also vote for the time limit to be kept. I am planning to use it in kind of a pseudo-gimmick in the Green Switch Palace, which I am making.

Also, just an FYI, the next base rom will have Counter Break Y patched to it. If you want to use Yoshi in your level, feel free to do so without worrying about breaking other people's levels.
Ooh, actually, may I also claim level 12D and sub levels 52+53 please. I have a pretty great idea! ("Pretty great", what kind of phrase is that?)Previously The Vicious Outcast. Still going strong(ish)!
Originally posted by The Vicious Outcast
Ooh, actually, may I also claim level 12D and sub levels 52+53 please. I have a pretty great idea! ("Pretty great", what kind of phrase is that?)


Yeah there all yours. I'll put you down for them.

Anyways everybody there's been a new rule but nothing too big.

You may not claim more then 3 levels at a time. (Falconpunch this doesn't count towards you; since I just made this rule) Now there's still no limit to how many levels your allowed to make yet however.

Though there's no dead line for levels yet; please don't take advantage of that. As long your making some progresses on your level rather it's very little at a time; I fine with that.

Thanks for your time.

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My Youtube Channel for Hacking and Gaming.
I think it will be a great addition, if every one posts thier ideas in the thread. It will be a way to keep track of the ideas that everyone has.

First off, i need a name for my haunted sky level(level 9). I was think something like Haunted Boardwalk, but im not sure...

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Later.
Sounds like a good name to me.
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Space for rent.
I think the name is fine here. It could be named so.

EDIT: Explosive level-up :)
so.... progress on my treetop level. :D



I thought i needed more canopy, so i added more, and more, and more.....

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Later.
The palette of the platforms....
Otherwise the idea is pretty cool. :D
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
Space for rent.
The palette of the "stick?" platforms and the pipe do not really work. But I like the formation of the rest of the trees, looks good =D

The level is looking pretty nice so far Shadowfire and yeah I agree with what MaxodeX and camoslash pointed out.

Other then that I really like where your going with this level so far. Can't wait to see how it turns out.

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My Youtube Channel for Hacking and Gaming.
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Forum Index - SMW Hacking - Works in Progress - Mario: Lost in the Forest Team Hack (34/91 Levels Inserted!)