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World 2 Boss: Alraune - Ludus/Ladida[GFX], cstutor89[ASM]
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 2 - World 2 Boss: Alraune - Ludus/Ladida[GFX], cstutor89[ASM]
Pages: « 1 2 3 4 5 6 »
What is the status of this boss now?
I've been trying to finish up Doc Croc first since it has been easier to work with than Dryad. But everyone has made good points though I'm not going to start all over from scratch.

Mind posting a progress report on this?
Layout by LDA during C3.
I haven't updated this in a while o_o

Anyways, I've looked into some of the suggestions above (in the previous pages). Here are some of the things that I've changed in Version 2.

- Boss is moved over a bit to not run into the wall.
- All enemies disappear when defeated.
- Apples don't bounce as wildly as before.
- Less spamming of leaves.

I still have the code on when Dryad smashed into the wall for creating apples. Using it conflicts with Dryad's nature hence why it's not an available attack. In trying to incorporate flashing fruit before it falls, there just doesn't seem to be enough room to do that especially since they are disguised footballs. Inspiration for this boss has been kind of lacking for me ... hence why updating this boss has been a bit slow.

Version 0.3 => Dryad

EDIT: Let me know of any other suggestions to make this boss more interesting that is implementable.
My suggestions...

-I suggest to add Throw Routine, where mario throws green apples at the boss.
-If you want, add the Ground Pound Routine for the boss. This is a boss for the World 2, there's something easy for this.


I should have something witty to put here (even if it's just to update dated info), shouldn't I?

Advertising Space

Other than the ceiling being 2-3 tiles too low and the hilarious side frame she has, the boss is fine on my end. I can come up with another decent-looking room if necessary.

I'm not sure about the frames, that would have to be done by ladida because I'm not good at graphics. As far as the room I can move it up one tile but not too much more because of the footballs and slopes to make them have some direction.

From Lightvayne, as far as the apples themselves I slowed down to about 1/2 the rate at which they drop. They still bounce high but they do land pretty slowly for a W2 boss.

Link to Dryad Version 0.4 => Link

Marking this as done for now since no one else has any feedback on it and I now have the files in my possession.
Layout by LDA during C3.

This (alongside Boss Jelectro, but eh that name will probably be kept) is the only one without a name.

The only name I can think of is Crasilva (portmanteau of crazy and silva)
... isn't the current title, the Dryad, enough?
It sounds good to me, but if it's thrown out the window I recommend the "Force of Nature".

EDIT: does this disable scrolling?
thx to e r i k for layout
Pages: « 1 2 3 4 5 6 »
Forum Index - Events - Super Mario World Central Production 2 Completion Project - World 2 - World 2 Boss: Alraune - Ludus/Ladida[GFX], cstutor89[ASM]

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