The game was alright but frustrating at some points. I had no idea how to do the super jump for the longest time until I randomly happened to figure it out. Onwards to the removal reasons:
This chomper is moonwalking! You could just flip it horizontally in yy-chr.
Weird black line beside the score you get from getting a coin.
When I go into this pipe, I don't come out of one.
Can't really see it in the screenshot but these coins have a pink outline. Just change the pink to purple. It's not a removal reason. but it's recommended.
If you jump on and kill the red flying caped koopas, they turn into purple cloud game coins?
Big blind jump. Add a coin trail or something.
Alright. This part is just cruel and impossible without savestates.
good!' also you have the word 'that' twice side by side. Check your capitalization in all your messages.
Horray I won! Time to kill myself.
Okay a bit more work is needed but it is pretty fun at times. The first level seemed really detailed and well thought out, neat the end though it seemed like you just wanted to finish it so there's a lot of flat ground with hardly any decal and throw in an obstacle course of the same enemy with cheap hits.
It's not a bad game though. Only some level design was questionable. The first level was the best one in my opinion. Keep practicing with hacking. I have a feeling you can make an amazing hack.
Explain how to do the super jump more clearly like: 'To do a super jump, make sure Mario isn't moving and just press the X button by itself.
' I was confused at first and thought the patch wasn't working right.
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