15 users online:  Ahrion, Amomario123w, Bonobi,  Burning Loaf, DorkStar987, eclairecx, Fostelif, Green, Heitor Porfirio, MercuryPenny, Mischievous Marc, Qwoll, scorpgm, Shiki_Makiro, Zoreo - Guests: 94 - Bots: 139
Users: 62,977 (2,682 active)
Latest user: TheBlake12345

116: Tropopause Trail - 2dareduck


This is the first level I've played in a few weeks now, and I'm glad I did. It looks like you've nailed it for the most part, so you can send your resources my way.
I'm not a fan of autoscroll levels, but this one was very enjoyable for me. And like everyone else, I didn't find anything wrong with the level design.
I no longer have interest in SMW Hacking as I did when I first started several years ago.
Thanks to Falconpunch and his amazing drawing skills, we've got a way superior background for (the second part of) this level. He also drew a brand new cloud tileset to be the new default for most sky world levels.

I've also changed the FG tileset used for the first section - now it uses the same tileset as Briar Mire and Radiatus Ruins, which is better-looking compared to the old one.

Design-wise, few changes were done. As seen in the second gif, the second SMWC coin is now present in the second autoscroll section, as opposed to being located in a single-screen separate sublevel which was easy to miss due to being located in a pipe present at the Lakitu cloud autoscroller. Makes it so the coin is easier to spot but challenging to get.