Deeper in the level you’ll encounter darker non solid clouds that obscure the area. You’ll have to proceed with caution as the enemies that slowly fall from above and can be difficult to see.
Wauwie! That looks really nice SilverSwallow, I do not understand why noone is commenting to this, because this is idea is so unique and so nice executed, it deserves more positive feedback
Thanks Oh Hell No and camoslash! I'm glad you guys are liking how this hack is turning out. Been real busy these past few months and it's been hard to keep this topic updated.
After finishing my classic style castle level (calling it “Poisoned Dungeon”) I decided to try another creative style level.
I plan for it to be less than ordinary.
Here are some graphics I made for the level:
Nice graphics! I wonder however, what kind of gimmick you are going to implent
On a related side note, I'm nearly finished with my fast food level: I need to claim a secondary exit and sublevel (I have no idea which one is free!) and furthermore, I succesfully implanted the vegetable graphics as substitutes for the fly and crab.
I also improved the overall quality of the stage thanks to Snifits advices. I guess i'm going to finish it today
Edit: Any suggestions for a level name about fast food?
@Snifit, for your level, you are going to implement some enemy GFX changes, right? I think would be cool, a cursor as an enemy, letters walking around haha. Or, change the Lakitu into a typing cursor, and have it drop letters! Not sure what other graphical changes you could implement.
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