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The Classic Creative Reassembly [team hack]
Forum Index - SMW Hacking - Works in Progress - The Classic Creative Reassembly [team hack]
Pages: « 1 233 34 35 36 37 » Link
Originally posted by superbot12
http://bin.smwcentral.net/u/23751/TCCR%2BLVL.png

This is my sub-level. I have changed it a bit since this picture, but otherwise it's the same.


I checked it and it appears you forgot to include the ExGFX 135 file.

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How's the progress ot TCCR hack? I put the userbar because I support this hack.

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This is so insane! I've got powers, and I'm fighting supervillains!

-Rena Rouge
I sadly lost all files of this when my PSU died (it's still dead, and I have no computer with SATA connectors, only IDE) so I'll have to redo everything (only 1 section fortunately).

also yay for pendulum ball 'n' chain

EDIT: The OP IPS is the latest base ROM, right?
Originally posted by Erik557


The OP IPS is the latest base ROM, right?


Oops sorry it's actually this one here:

8/19/15

The OP IPS has been updated now as well. It's basically the ips you submitted with the the first overworld added.

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Hey guys, it has been almost 2 years since I did something for this back, and I was a bit surprised that it's still in development. I hope I can help you out with this beast of a collab by making another level!

Id like to claim:

111: [Creative Level 3] "Tank Hanger" tile set free to use, secret exit (w8)

I skimmed the whole thread but I haven't found the tileset itself. Could someone link it to me if I'm accepted?

Tomorrow I'll get my university notebook, so I can start working straight after that.

E: Phone pls
@Fornaxus: just if you hadn't noticed yet but you probably did The tileset is actually in that level.

Also, may I modify ExGFXDB? Or is someone using that BG? In case someone is using it then I'll need an ExGFX slot (it was 143 before so I'll use it in the meantime)

e: I won't need the map16: I merged everything with page 21
@Fornaxus

Oh cool to see your back, sure you can take Creative Level 3.
Like Erik557 said the tile set is already inserted into the rom, just go to level 111 in the base rom to access it.

@Erik557

Sure you can change it if you want to. Nobody else has used that tile set yet.

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Awesome! I sneakily already started on the level, so I can show you the first half of it!

Linkylink

I tried to follow the original idea of the tileset, but also experimented with layout and design.

Hope you like it!

E: The custom sprite is the pendulum ball 'n chain by the way. The level may look not that hard, but trust me, it is quite challenging.
Can I claim a sublevel + secondary entrance for this level? For the second half I want to do a vertical section with Layer 2 shenanigans.
@Fornaxus
Sure you can take sublevel 90 and #90 secondary exit.

The level is looking good and challenging so far, you're making good use of that tile set. I like how you added in the darker walk-thru tiles.

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I finished the level! Sorry for the delay, study is giving me a hard time and I'm basically making it between the lectures. The vertical section also turned out a little bit different.


LinkLink

Edit: I just noticed there is no secret exit implemented yet. I'll post an update once I find a good spot.
Amazing job on that level Fornaxus, I just tested it and really enjoyed it.

I liked how much the level used the pendulum chain and ball sprite. It created plenty of challenging yet fair situations.

The only problem is the timer is too low at 200 seconds. I'd crank it up to 500 when you add it the secret exit.

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How many levels are left now?
Hello guys!

I've only read the first post, but the screenshots made me smile so far : it really looks beautiful. You seem to manage to create very unique atmospheres. The most interesting I found out is the Reassembly part where there are many good ideas, such as fishing Eeries and Fish.

I would like to join also, for 1-2 levels, if available.
My section would be original and/or reassembly. By the way, do original use shared palettes only or custom palettes are allowed?

I think I have to look over all the rules because they are already listed somewhere.

Just tell me what levels are available, and, if it applies, I will go for my design and send you something.

Thanks and carry on it is really good!

Edit : I saw that levels 1 and A are not claimed yet. I would like to take'em? I'll treat level 1 first, and no big deal if level A is claimed before I'm done. I'll conform to the rule that the first level must be tested and approved before going to a second level.

After the eventual approval, I'll just need to know how many sublevels I can do and what numbers are available.

Expecting answer on this topic or by PM asap ^^


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Hot threads in your area:

C3 Winter 2022 - Non-vg ports
C3 Winter 2022 - Tribute to Soul Blazer
Level 111 v2

I added a cheesy secret exit and extended the timer. Have fun :)
Originally posted by Nin
How many levels are left now?


13 Levels now that Fornaxus has finished his level.

Originally posted by Darkslayer
By the way, do original use shared palettes only or custom palettes are allowed?


You can use custom palettes.

Originally posted by Darkslayer

Edit : I saw that levels 1 and A are not claimed yet. I would like to take'em?


Sure you can take either one of those.

Originally posted by Darkslayer

After the eventual approval, I'll just need to know how many sublevels I can do and what numbers are available.


Just let me know how many you need any I’ll tell you which ones to use.

Originally posted by Fornaxus
Level 111 v2

I added a cheesy secret exit and extended the timer. Have fun :)

Thanks, and yep that secret exit is quite tricky to find.

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the hack is finished already or not

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Your Layout Are Taking Vacations
Originally posted by mallowking
the hack is finished already or not

Guess three times. Here's a hint:
Originally posted by SilverSwallow
Originally posted by Nin
How many levels are left now?

13 Levels now that Fornaxus has finished his level.


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<blm> zsnes users are the flatearthers of emulation
what is the world 8 theme a city, a ghost land or what just a final world with random things

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Your Layout Are Taking Vacations
Originally posted by mallowking
what is the world 8 theme a city, a ghost land or what just a final world with random things


It's the 2nd to last world and has no theme. Well other than the fact all the levels are in the "creative" level style.

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Pages: « 1 233 34 35 36 37 » Link
Forum Index - SMW Hacking - Works in Progress - The Classic Creative Reassembly [team hack]

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