Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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SMWCentral Level Secret Santa (Need extension? Check latest post.)
I never got my secret santa level, but I was given permission to post in this thread so someone can take up my request for fun.
PM me if you want to do this idea:
Originally posted by idea
My idea for a level is a castle with a piranha plant theme. (I sort of want the spread shot venus fire traps found in the sprites section in the level) The level should be designed all the way up to before the boss fight. It can be vanilla or chocolate.
EDIT: I have found someone to make my level for me.
...Okay, um, Maxodex? No offense, but I think I might have to renege on that difficulty rating. When I rated it, I was playing with savestates. Well, I just attempted an LP of it without them...and after the first 25 minutes or so of trying to beat it and failing, I just gave up on not using savestates. The final length of the video was 34:43, which means it's probably not worth uploading to my YouTube channel because I don't think most people would want to watch me playing the same level for that long.
Huh. I didn't find Maxodex's level that difficult. 34 minutes? Are you sure? I recorded the same level in 10. It's a long level, yes, but it shouldn't be taking you 34 minutes unless you're playing super recklessly.
Speaking of recording, on temporary break from doing the Secret Santa levels, for those of you were anticipating videos of your levels. Will return this week.