|Details for Slyfox homie hack beta
|Hack Name: ||Slyfox homie hack beta - 2.4 KB - 32 downloads.
|Length: ||14 levels
|Author: ||mogel56 - Submitted by: mogel56
|Description: || i fixed my problems. used the zsnes for the screenshot and im pretty sure everything is in ordernow so: this hack is one im developing in hope that Slyfox will try it. i'm a begginer at this so there isnt much to be expected. Also please tell me if anything is to hard/easy.
If this is your first hack you shouldn't submit it. Beginning hacks usually have the hackers experimenting with Lunar Magic like palettes, map16, etc... Here is the removal log:
Oh... Just placing SLYSLYSLY on top of SUPER MARIO WORLD and there's cutoff between the cement blocks and land.
These berries look poisonous from the palettes.
Pipe between a screen boundary.
These bullets are silent and pop out of no where with a cutoff rope. Generate bullet bills so they come out of a Bullet Bill Shooter.
Really bad event tiles.
I'd rather use those ghosts to spin-jump my way across this thing rather than jumping over huge gaps that you're only lucky to make it across.
Pipe + water = No
Bad palettes and cutoff seem to be a running theme here.
Goal... er.. I think. Plus this level was extremely short.
Obvious blatant level edit.
I stopped playing here.
A) Ghost house has no clear way to beat it.
B) It's not recomended to have floating bridges that just end. It looks cutoff and seems sloppy.
C) I didn't take pictures of all the cutoff because it could fill an album.
You have a lot to work on if you want something accepted here. This hack won't do, even if you fix all these things and then on. Level design is another issue. Take your time and look at these:
Good hacks generally take months or even years to make.
I'm a very strict hack moderator.
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