|Details for Mario and Luigi: Deep Journey Demo 1/ Version 0.0|
|Hack Name:||Mario and Luigi: Deep Journey Demo 1/ Version 0.0 - 33.6 kB - 21 downloads.|
|Author:||TheSuperRotom - Submitted by: TheSuperRotom|
|Description:|| Well since my first hack I put up here (Super Mario World: Season Mix-up), I've learned a lot. I learned how to use addmusic, make gfx, and use exgfx. Please not this IS vanilla, so I only used Lunar Magic 1.82/1.92 and Addmusic 407. I did use Map16, so no entirely new graphics. If you want those, I'm making a hack called Released. And no it doesn't have to do with Sonic Unleashed ! It is chocolate, with a new soundtrack, redrawn gfx, and useage of exgfx. It'll start when MarioStarLuigi answers my request. Problly on Christmas Break. Story: "One day, while
Mario and Luigi were having fun on Dinosaur Land, they found something cool."This is a short demo and is VERY incomplete. I plan to start off Demo 2/Version 0.1.0, I'll
1. Fix some text
2. Fix World 2's Map (it's the end of the game.)
and 3. Change the end level as off now.
Gonna have to give a red light.
Horrid palettes, cutoff at edge and you don't need a '?'.
Have the pipes come out of the ground, not through the ground.
More cutoff and that water/lava doesn't look good.
I suggest you create your own submap to prevent you from having to do this.
At least you made your own here but the grassy bits clash together with the rocky bits. The pathway isn't revealed yet I can walk on it and lastly the island lacks shape.
Grey water can't substitute lava. The ledges also have dirt cutoff.
Those blue blocks are a Yoshi Coin? Whaaa?
Tons of cutoff.
I can fly up and over the wall and end up here.
You forgot to use sprite E6 (Background Candles).
Door three leads you to this.
The path exit is broken and keeps bringing you back here.
My advice is to scrap this and try again. There were a lot more errors within this hack that I didn't show here.
My Steam Profile