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"Super" Awesome Mario [DEMO] - by mario56

This hack wasn't that bad, but there are a few things you'll need to fix before we can approve it.



It seems that you haven't changed Mario's title screen movements, so he acts quite strangely sometimes. I suggest you to edit Mario's movements so it would look more 'normal'.




You need to work a bit more on your message boxes.
*Oh No!
*Princess Peach
*her
*I
Also, the spacing in the first message box is a bit weird. I suggest you to get someone who can help you fixing the messages.



Not a really big deal, but you forgot to put the "below bush" ground tile here, causing a small cutoff.



Missing wall tiles there.



You should block the way to the slanted pipe, like Nintendo did.



Isn't this a bit too hard for the first castle? Precision jumps usually aren't big fun...




I found this trap quite unfair, you really shouldn't put back the player to the very beginning of the level just because he/she picked the wrong path. It's a pretty lazy solution.

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So, that's it, I'm sure you can fix these easily.


Hack Name: "Super" Awesome Mario[DEMO] 1.2 - 159 KB - 25 downloads.
Length: 11 exits
Author: mario56 - Submitted by: mario56
Description: Mario must once again save the princess.
FIXED
MORE ADDED


It really is good. Just a couple more things. Removal reasons:

When I go in a pipe I should come out of one. There was a lot of instances of this.


off*


Random corner tile.


I hit the yellow Switch Palace yet this block never filled in.


Wrong graphics.


Even though these fish can float, they look weird out of water.


This one does it too. (If you couldn't get the other fish to swim in there, enable buoyancy). Also that 1 looks out of place at the top right.




It can be accepted after those are fixed. The level design seems fine except for maybe the second level, that one was just flat areas with jumps and Koopas. However this was pretty entertaining and I played it all in one go.
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