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death inside a block "list"

1)left into a wall
mario moves left when his head is inside a block(in a 1 block tall space if he goes left into a wall he'll die
2)boosting too fast
only left/right boost block can do this: if mario use these block and launch to a wall, he MAY die depending on the vertical position he can also walljump bug easy because his foot s inside a block
3)object interaction loss
moving hole on a PILE of cement/ghost house wood blocks falling will kill mario even he is not on the bottomless pit (died wile on screen)
4)wind crush
using the movement block to a wall from blocktool can "crush" mario
5)yoshi in to a wall with a springboard
simler to left into a wall if a player on yoshi use a springboard in a 2-block tall space with a dead end(wall)
6)spawn in a block
i think in kizo hacks is that wrong pipe, door, or teleport block spawn a player in a differ level with a position inside a wall
7)spinjump glitch death
spinjumping through floor behaving 130 instead of a ledge tile
8)off the lakitu cloud of death
<- and -> on the arrow keys into a wall the solid tile will not kill you wile on cloud(as long the emulator like zsnes 1.51 on configuration > input > check the allow the l/r u/d controller),wile inside a wall, jump out will kill you

the main reason this happen is because it was used to crush the player between layers. if you disable the death mario will instead dying,will slide through walls moving left.
Give thanks to RPG hacker for working on Asar.