Here is a link to the level data for the Mad Dash Remake,
below is a deconstruction of the E-Level data.
//Objects
0x4E, 0x3C, 0x00, 0x05, //Ground
0x43, 0x3A, 0x07, 0x05, //Ground
0x42, 0x3B, 0x02, 0x03, //Bush
0x42, 0x3C, 0x10, 0x05, //Ground
0x42, 0x3C, 0x14, 0x05, //Ground
0x40, 0x3C, 0x18, 0x00, 0x1F, //Platform 1
0x00, 0x3D, 0x1B, 0x04, //Support
0x42, 0x39, 0x1D, 0x05, //Ground
0x00, 0x3D, 0x20, 0x04, //Support
0x42, 0x3B, 0x23, 0x03, //Bush
0x00, 0x3D, 0x25, 0x04, //Support
0x00, 0x3D, 0x2A, 0x04, //Support
0x00, 0x3D, 0x2F, 0x04, //Support
0x43, 0x3B, 0x30, 0x03, //Bush
0x00, 0x3D, 0x34, 0x04, //Support
0x42, 0x3A, 0x38, 0x71, 0x02, //3 Coins
0x40, 0x36, 0x40, 0x00, 0x40, //Platform 2
0x42, 0x35, 0x42, 0x03, //Bush
0x06, 0x37, 0x44, 0x04, //Support
0x42, 0x31, 0x47, 0x05, //Ground
0x06, 0x37, 0x49, 0x04, //Support
0x42, 0x32, 0x4D, 0x05, //Ground
0x06, 0x37, 0x4E, 0x04, //Support
0x42, 0x33, 0x53, 0x05, //Ground
0x06, 0x37, 0x53, 0x04, //Support
0x06, 0x37, 0x58, 0x04, //Support
0x42, 0x34, 0x59, 0x05, //Ground
0x06, 0x37, 0x5D, 0x04, //Support
0x40, 0x35, 0x5E, 0x03, //Bush
0x06, 0x37, 0x63, 0x04, //Support
0x06, 0x37, 0x68, 0x04, //Support
0x06, 0x37, 0x6D, 0x04, //Support
0x06, 0x37, 0x72, 0x04, //Support
0x06, 0x37, 0x77, 0x04, //Support
0x41, 0x35, 0x7A, 0x03, //Bush
0x06, 0x37, 0x7C, 0x04, //Support
0x42, 0x33, 0x82, 0x71, 0x02, //3 Coins
0x40, 0x31, 0x8C, 0x00, 0x1B, //Platform 3
0x41, 0x31, 0x8D, 0x03, //Bush
0x06, 0x32, 0x8F, 0x04, //Support
0x06, 0x32, 0x93, 0x04, //Support
0x06, 0x32, 0x97, 0x04, //Support
0x42, 0x31, 0x9A, 0x03, //Bush
0x06, 0x32, 0x9C, 0x04, //Support
0x06, 0x32, 0xA0, 0x04, //Support
0x06, 0x32, 0xA4, 0x04, //Support
0x42, 0x2E, 0xAA, 0x71, 0x03, //4 Coins
0x41, 0x2A, 0xAF, 0x71, 0x01, //2 Coins
0x40, 0x31, 0x8C, 0x00, 0x1B, //Platform 4
0x40, 0x33, 0xB7, 0x00, 0x04, //Platform 5
0x06, 0x34, 0xB8, 0x04, //Support
0x06, 0x34, 0xBA, 0x04, //Support
0x40, 0x34, 0xC2, 0x00, 0x12, //Platform 6
0x06, 0x35, 0xC3, 0x04, //Support
0x43, 0x33, 0xC6, 0x03, //Bush
0x06, 0x35, 0xC7, 0x04, //Support
0x06, 0x35, 0xCB, 0x04, //Support
0x06, 0x35, 0xCF, 0x04, //Support
0x41, 0x33, 0xD0, 0x03, //Bush
0x06, 0x35, 0xD3, 0x04, //Support
0x40, 0x35, 0xD7, 0x00, 0x02, //Platform 7
0x06, 0x36, 0xD8, 0x04, //Support
0x40, 0x36, 0xDC, 0x00, 0x02, //Platform 8
0x06, 0x37, 0xDD, 0x04, //Support
0x40, 0x38, 0xE1, 0x00, 0x02, //Platform 9
0x06, 0x39, 0xE2, 0x04, //Support
0x40, 0x3D, 0xE6, 0x00, 0x19, //Wooden Blocks
0x5D, 0x20, 0xEA, 0x78, //Backdrop
0x59, 0x3E, 0xE6, 0x12, 0x01, //Range to show item cards
0xFF, //Termination
//Sprites
0x00, //Required for alignment?
0x00, 0x6E, 0x16, 0x38, //Koopatroopa
0x00, 0x71, 0x1E, 0x37, //Spiny
0x00, 0x6E, 0x29, 0x38, //Koopatroopa
0x00, 0x6E, 0x2B, 0x38, //Koopatroopa
0x00, 0x6E, 0x2D, 0x38, //Koopatroopa
0x00, 0x6E, 0x2F, 0x38, //Koopatroopa
0x00, 0x6E, 0x31, 0x38, //Koopatroopa
0x00, 0x6E, 0x33, 0x38, //Koopatroopa
0x00, 0x6E, 0x35, 0x38, //Koopatroopa
0x00, 0x80, 0x3C, 0x35, //Paratroopa Green
0x00, 0x71, 0x48, 0x30, //Spiny
0x00, 0x71, 0x4E, 0x31, //Spiny
0x00, 0x71, 0x54, 0x32, //Spiny
0x00, 0x71, 0x5A, 0x33, //Spiny
0x00, 0x6C, 0x65, 0x35, //Koopatroopa Green
0x00, 0x80, 0x6B, 0x34, //Paratroopa Green
0x00, 0x71, 0x73, 0x35, //Spiny
0x00, 0x71, 0x74, 0x35, //Spiny
0x00, 0x80, 0x7B, 0x34, //Paratroopa Green
0x00, 0x6F, 0x85, 0x2E, //Paratroopa Red
0x00, 0x6F, 0x87, 0x2D, //Paratroopa Red
0x00, 0x6F, 0x89, 0x2C, //Paratroopa Red
0x00, 0x72, 0x94, 0x30, //Goomba
0x00, 0x80, 0x96, 0x2C, //Paratroopa Green
0x00, 0x72, 0xA0, 0x30, //Goomba
0x00, 0x80, 0xA2, 0x2C, //Paratroopa Green
0x00, 0x44, 0xBC, 0x33, //Falling Wooden Platform
0x00, 0x6F, 0xE3, 0x32, //Paratroopa Red
0x00, 0x41, 0xF8, 0x38, //End level Goal box
0x00, 0xFA, 0x5A, 0x32, 0x00, //Ace Coin 1 -Won't appear
0x00, 0xFA, 0x76, 0x34, 0x01, //Ace Coin 2 -Won't appear
0x00, 0xFA, 0x7C, 0x95, 0x02, //Ace Coin 3 -Won't appear
0x00, 0xFA, 0x8D, 0xBF, 0x03, //Ace Coin 4 -Won't appear
0x00, 0xFA, 0x9E, 0xE4, 0x04, //Ace Coin 5 -Won't appear
0xFF, //Termination
The ACE coins only appear if they are put before other sprites in the list, however the other sprites won't appear, I don't know if some extra alignment is required to get them to work right.
Working on
Super Mario World 2 - Yoshis Island Boss Rush
Other projects on hold.