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The Arcade: INSERT COIN

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Began a fresh game in Skyrim here recently. Except I'm doing something this run that I've never done before: I'm attempting Survival Mode.

So far I've only completed
Bleak Falls Barrow
, but I've already had a chance to get used to everything that makes Survival more difficult.

I have to keep food on me at all times for when I get hungry and lose Stamina, I need to sleep to maintain my Mana levels, and I need to dress warmly to prevent getting too cold and reducing my max HP.

It's allowed me the opportunity to slow down and appreciate Skyrim as a game, more so than I ever did playing normally. Since I play on Ultra settings, the game looks completely gorgeous, and stopping frequently to take a rest/warm up by a fire lets me take a look around and enjoy my surroundings.

Anyone who hasn't tried Skyrim's survival mode, DO IT. It's absolutely worth it. It's significantly harder, but also more immersive and realistic. The game feels so much different.

- "Emo Kids Forever"
- "Only The Good Stuff"

I play video games on Youtube everyday


After an overly long hiatus I finally got back into Celeste, which is every bit as fun as I remembered and then some. Had some B-sides that remained incomplete pre-hiatus. I had been stuck on this room in 6-B for ages. Not being able to wrap my head around what to do once I got to that bumper thing next to the dash crystal was demotivating. And then on 7-B this jump where I had to jump off the cloud and then dash up twice to reach the purple ball felt impossible probably due to misunderstanding cloud jumping (thought I might have had to somehow be quick enough to wall jump off the block as it was moving out of the way, and the wind and spike walls combo certainly didn't help), and then I had somehow lost some progress, possibly due to backing out and trying one of the other B-sides (subsequent attempts booted me back to this room, which felt demotivating due to the designers having the nerve to combine wind physics, spike walls, and clouds you have to jump off of). Feeling in a sudden mood to wanna see the rest of 7-B (in addition to 6-B and the entirety of 4-B that I had somehow skipped) through to the end, I eventually persevered past that vertical jump (which was still truly difficult even with my updated knowledge on how clouds work due to having to work against the wind) and then near the end the tutorial bird shows up to teach us some advanced tech known as wall bouncing (dashing upward toward a wall and then quickly jumping off of it to bounce higher) which the designers had the nerve to require use of.
Meanwhile 6-B just felt overly long, especially the countless rooms with Badeline firing her lasers.
I found 8-B to be overall easier than 7-B, especially the last room, which unlike the rest of the level before it, actually resets your dashes when you land, has lower gravity, and has horizontal level wrap. Tho that first room is a doozy and kinda has a bullet hell element with those falling flames.
After clearing 8-B I've now unlocked the short but brutal C-sides, and so far I've only completed 1-C.

UPDATE: Sometime not long after this post I also completed 2-C (that last room looked insanely long. I've seen videos of the final rooms of 7-C and Farewell so I have a sense of what is to come). Speaking of Farewell I decided to play a little bit of that one too. Already feeling like I have to consult a walkthru video just to figure out how to complete a room much more often than any other level. Apparently there's an infamous room known as the "comb room" that literally requires speedrun tech to pass.
Legacy custom music
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Good luck with the remaining levels! The final room of Farewell kicked my ass so damn hard, but man, was it satisfying when I finally did beat it. Made me feel like a Kaizo god despite not really playing Kaizo hacks.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
I wonder at what point I will end up snapping and using assist mode (3-C seems like a good candidate due to the warp speed dust bunnies with no rest in between in the first room). 4-C is easier than 3-C just because I can actually pass the first room, but the final room is not only super long but also hurricane force winds.
Legacy custom music
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Took my chances on Super Meat Boy for the first time in many, many years and was not disappointed.
I love that game but I'm so horrendous at it most of the time that I rarely make progress.
One of these days I just need to set aside plenty of time to explore that game thoroughly, again.

- "Emo Kids Forever"
- "Only The Good Stuff"

I play video games on Youtube everyday


Playing thru Everhood 2 right now. Made my character look like a blue Bob Ross. Love how it expands on the original's battle mechanics in a logical way, and it seems like it tries to one-up the original in terms of trippiness during some battles. Accidentally got my first one-hit kill achievement on Motherboard INT. Started on normal difficulty and then eventually bumped it up to hard since so far it seems kinda easier than the original, tho it does have a case of damn you muscle memory when it comes to the absorbing notes and casting attacks.
Legacy custom music
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I've been trying to get time here and there to play it when I can but that's only ever when I'm about to sleep and I more often than not fall asleep in the middle of a battle I've been struggling on. Not to say it ain't fun or anything, I'm really enjoying it.

I really kept away from seeing any info on the sequel so it's interesting how it feels so detached from the first while having a few small elements here and there that I can connect back. I can figure a guess to why Sam and Irvine are around. It certainly seemed like there was more to them than what they showed in the first game. I was more surprised how 'Light Beings' was just so casually talked about when I returned from the first area. those also being a bit of an untouched topic in the first game.

All in all i'm really excited to see where it goes with it all.
I tried Super Ghouls n Ghosts for the first time today and I'm honestly really impressed with this game. I got curious after seeing some videos about it as well as taking on a port request of the first level's music and I haven't had this much fun dying repeatedly in a long time. I love games that are brutally difficult but fair and enjoyable, that way when I died it's because I fucked up rather than the level design being bad and stupid.
So Yeah I Finished Earthbound like 20x or something And I Kinda Got Addicted To It




Originally posted by Big Head
I LOVE ZOMBIES ATE MY NEIGHBORS!11!1!!!!1!!1!!

I like it except for the janky difficulty. Being able to save and quit literally anytime on the Switch version is pretty much the only possible way for me to be able to get thru all 48 levels, and even then it's still stupidly hard (tho it probably could have been a little easier if I had picked up the one and only flamethrower and used it on the giant spiders).
It kinda bothers me how there's 2 levels (one of them being the final level) that have VERY similar names (The Curse of Dr. Tongue and Curse of the Tongue). IMO level 48 should have been titled "The Curse of Dr. Tongue" and used its own unique theme (potentially this) rather than the Pyramid of Fear theme, and level 44 be named something different entirely,
Legacy custom music
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I Know I Kinda Did That On Accident But Yeas My Choice can be earthbound now

I've played a whole lot more games recently, but don't really feel like I'm in the headspace to write my usual detailed impressions here. So instead, just for documentation's sake, I'll try to drop some one-liners on each of the games I've been playing here.

Ace Attorney Investigations 2 - Can't actually believe how great this is. My new favorite game in the series.

Yu-Gi-Oh! Early Days Collection - At least one game was super fun to play through, some games are frustrating or annoying, some are fun to play for only a little bit here and there and not more. Probably only worth picking up if you're a hardcore series fan like me.

Xenoblade Chronicles X - Still every little bit as pretty as I remember it to be. A few element are still a little rough and show their age. The new content seems to be pretty controversional, but I loved the story side of it and think the gameplay side was at least fine.

Split Faction - Gifted it to a friend for his birthday, started a playthrough together. Loving the game a lot so far! The writing is definitely corny, but in a most enjoyable kind of way.

Bloodborne - Unexpectedly ended up barely liking this game at all, since many people consider it their favorite FromSoft game. For me, it was just barely enjoyable, only slightly coming up behind Dark Souls 2 as my least-favorite FromSoft game.

Lies of P - Now this, on the other hand, was an amzing Souls-like, taking all the right lessons from its FromSoft inspirations! While the environments and architecture weren't nearly as great as that in typical FromSoft games, the great gameplay all but made up for it. Very cool concepts in both story and gameplay!

Granblue Fantasy: Relink - So much better than I ever expected. Honestly one of the best Action J-RPGs I've ever played, with a main story that feels incredibly unique all the time and must have swallowed tons of budget. Only part of the game was its very weak and repetitive post game grind.

Clair Obscur: Expedition 33 - Yeah, okay, this is definitely going to be a GOTY contender. Absolutely amazed by what a small indie dev team has managed to accomplish here! Only around halfway through the game so far, but I already love it to death.

Hope I didn't forget one.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
I Say I Hate The Lion King Game After Rage Quiting 1000x Im Glad They Can Ignore It But Screw Lion King On The Snes
Deltarune chapters 3 and 4-Been anticipating these for a while now.
The Tenna fight near the end of the 3rd chapter is incredibly annoying to fight, particularly the final attack where he quickly cycles through a medley of the different minigames not unlike Sans' multiple rapid fire mini-attacks in his second phase.
Chapter 4 is quite a wham episode and dramatic shift in tone.
This is the first time Kris tears his soul out of his body DURING a chapter rather than at the end, and we actually get to control just the SOUL outside of battle, and might be a co-conspirator with Noelle's mom Carol, and something about the prophecy that the player is left in the dark about but that Susie and Ralsei are aware of. The music that plays during the final battle against the Titan is just aural ambrosia.

Haven't bothered to click on any of them yet but YouTube's Almighty Algorithm is recommending me videos about players
defeating the Roaring Knight without the Shadow Mantle.

Legacy custom music
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