Originally posted by Sokobansolver
My first impression of this game went above and beyond expectations, and that's saying a lot. I'd say I have a new absolute favorite Mario game.
Still have this impression even now. Seems like it's more about exploration and creativity than about being challenging. Not nearly as difficult as Super Mario Sunshine (tho there is at least one bonus area that plays just like one of the FLUDD-less platform levels). If you thought there was an insane amount to do and was easy to get sidetracked before the final boss, that's nothing compared to the post-game.
That one track that plays during the
moon escape while playing as Bowser
sounds like something that could have come from The World Ends with You, and the dragon boss is probably the most un-Mario looking thing in the whole game.
--------------------Legacy custom music
How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.