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A Kaizo World

Kaizo

I want people to test this out for me. It is my latest Kaizo hack and I want people to have fun with it. It is in my files bin and have fun! #pop{rainbow}
I remember the good ol' days when people would post screenshots when they make a thread about their hack. Oh, how I miss those days.
It would be easier if you posted a download link, but since you explicitly stated it's in your filebin...
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I tested it, and it seems a little boring. Reason: floating munchers, repetitiveness, slowdown. Also, the last level involves entering the doors using keys, it gets a little annoying later on. And also those DAMN F**** invisible coin blocks! If I was you, I would mark the invisible coin blocks with outlines. Can't say any more though.
EDIT: I realized that there's also blatant edit of original SMW levels.
I just finished the hack, and to be frank I haven't done anything besides some bullet bill jumps and a number of spinjumps on jumping piranha plants. Oh and standing on a key was involved, but you repeated that too many times.
And the flunchers...

The level length and difficulty is rather inconsistent - it seems like you ran out of ideas after a few screens and then decided to repeat those later to fill your hack. Naturally this means the current hack is repetitive. Also some of the latter levels are too easy and/or short when compared to the first few levels. And did I already mention cutoff?
Also I personally never quite like it if the intro is actually a level the player will have to go through, perhaps you could consider making something for the intro.
Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
I just played through it.

You do know the player can just run at full speed and jump across the Muncher pit without needing to shell bounce, right? Thus, I was able to carry the blue shell to the end of the level. Perhaps you could have made it required to do so? Or maybe make the Muncher pit longer, tho it may still be possible to keep both shells, even if you make it longer.

This part was annoying, and the level was too short.


This part was repeated quite a bit throughout the hack as well as numerous instances of bullet bill walls that one could make a drinking game out of. I recommend more enemy variety and less reliance on bullet hopping and spin jumping.

I was able to go over this part, but then I tried going under just to be a little more hard core, but it didn't make any difference. The lower route wasn't any more difficult than going over the top cuz I could just run past the fire.

Lower the time limit a tad. It's too easy as it is.
I do like the overworld, but the levels suffer from blatant edits, repetitiveness, and signs of running out of ideas, not to mention I don't really like fighting original bosses in Kaizo hacks unless they've been obviously modified. Oh, and the last level was too easy and anti-climactic. I stopped at Bowser because I did not feel like fighting regular Bowser, especially not in a Kaizo hack. Personally, I'm also not a fan of requiring the player to finish the level with a power-up and needing it for the next level (that's why I didn't like Enigmatic Mario that much).
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Originally posted by Sokobansolver
Lower the time limit a tad. It's too easy as it is.

How about don't make time a challenge. We don't need more fake difficulty around here. D:

Professional frame-by-frame time wizard. YouTube - Bluesky - SMW Glitch List - SMW Randomizer
I'm gunna agree with Thomas. Whenever I see a time challenge level, I begin to rip out some of my hair, which doesn't fare well with the ladies.
Why not go to my Youtube channel?

Wait..this is kaizo, why shouldn't we have a time challenge? The object is to make it as hard as possible.
don't click this link...
Originally posted by mathelete
Wait..this is kaizo, why shouldn't we have a time challenge? The object is to make it as hard as possible.

Because its too unoriginal and too hard, its kind of a bad way to die, honestly #w{=(}
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Kaizo