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System, great job
Forum Index - Sunken Ghost Ship - Forum Graveyard - the awesome Army Camp - System, great job
Pages: « 1 »
System, I want to congratulate you. Not only has Chester accepted your challenge, but he has also decided his own fate.

Our side has some of the best hackers on this site, in my opinion. We are going to bury Chester and his followers/slaves at C3.

Everyone, let's make our hacks the best they can be. Let them know through snapshots and IPS files that they are dominated by The System!

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Vanilla Twist!
He shall be punished in the newly revamped Punishing Pothole! And this time, it's filled with earthquake inducing Thwomps and do or die moments!

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Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
Originally posted by Sokobansolver
He shall be punished in the newly revamped Punishing Pothole! And this time, it's filled with earthquake inducing Thwomps and do or die moments!

I'll definitely look forward to seeing that.

My hack is a bit too short for release at the moment, but I'll show what I think is the best moments through screenshots. It's my first, so I am working carefully.

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Vanilla Twist!
The Lost Land 3 will get released for C3, so it should make Chester lose!
Originally posted by The Oncoming Storm
The Lost Land 3 will get released for C3, so it should make Chester lose!

Good thinking.

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Vanilla Twist!
I'll need to work around the clock to complete what i'm working on, hopefully my first C3 will be awesome. :) Hail system!

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My Current Hacking Project: "Static E"
Supporting:
Mario's Kool-Aid Acid Trip (maybe?)
Originally posted by Sokobansolver
He shall be punished in the newly revamped Punishing Pothole! And this time, it's filled with earthquake inducing Thwomps and do or die moments!

Speaking of which, remember when I said I was going to revamp my level to make it easier? Yeah, I made another copy of that rom, and that copy has been revamped to become even harder (so now I have three versions: original, easier, and harder).

He will not survive the onslaught of munchers! (as soon as the harder kaizo version is complete)

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don't click this link...
Originally posted by mathelete
Originally posted by Sokobansolver
He shall be punished in the newly revamped Punishing Pothole! And this time, it's filled with earthquake inducing Thwomps and do or die moments!

Speaking of which, remember when I said I was going to revamp my level to make it easier? Yeah, I made another copy of that rom, and that copy has been revamped to become even harder (so now I have three versions: original, easier, and harder).

He will not survive the onslaught of munchers! (as soon as the harder kaizo version is complete)

Let me guess, Nine Inch Fireballs.

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Vanilla Twist!
Originally posted by Sokobansolver
He shall be punished in the newly revamped Punishing Pothole! And this time, it's filled with earthquake inducing Thwomps and do or die moments!

I also look forward to see that. And I'm also planning something for C3, so, the level I'll gonna make will be more harder and more insane, with some custom sprites.
hint: revamp my contest level
I'm gonna make a thread for Choconilla Paradox with some new screens. It's pretty lame but should be okay.
I'll be releasing a special something at C3 this year. Hopefully people like it...
idk what to put here
I just realize a potential issue. Even if we kill Chester, we still have to deal with Lightvayne and Alcaro, as they are surely to take over as leaders of the opposing army when Chester is gone.

Chester is not the least of our worries. We need to find a way to stop Lightvayne and Alcaro too! And Alcaro is known for good ASM, so we will need to use better ASM in order to beat him.

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don't click this link...
Pages: « 1 »
Forum Index - Sunken Ghost Ship - Forum Graveyard - the awesome Army Camp - System, great job

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