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Mario Kart: SMWC Grand Prix - suspended tbh. (see first post)

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User: Hinalyte / ID: 1553 ~ loading kotori.css
lmao
Predict 4, downdowndowndowndowndown.
Let everyone else win.
thx to e r i k for layout
BMM doesn't even bother with a roll and just uses his super mushroom to boost to the finish!
Zekrom uses his star and rolls a 3(+1) and shoots to the finish! Samario is spared.
Ultima rolls a 6 and moves up up to the finish!
Samario volunteers for 12th apparently.
Since Samario has no intention of ever crossing the finish line, Hinalyte automatically gets 11th.

Pokey Desert
Results














Thoughts:
- Kart weights, in their current incarnation, should be scrapped. Light carts and heavy carts frequently forgot or ignored the rolling rules after being hit, unless I specifically pointed it out. All three kart weights were evenly distributed among the results, which suggests balance, but given that light karts generally never called two numbers when able, I'm uncertain.
- Item placement on this track is dumb.
- I have no idea how to distribute points or coins or anything. Lightvayne left forever and didn't even give me the necessary stuff to finish the race properly smh

I don't know who will host the next race, if anyone does. If I end up doing it, it will take a few days as I find a way to implement the stuff Lightvayne was going to fix, like badges and kart upgrades.
Attention Mario Kart potential hosts:

Download this Excel file

This is a janky as hell Excel workbook that I used to automate most of the non-map updating. There are four sheets.

  1. "Update" contains a table with the current players, their roll, and their item box items. Click a space below the Player column and you can choose from a drop-down list and pick a player (or no player) and it will automatically roll movement and items.
  2. "Item Chance" has the item chance tables. You can edit the item chances by item and placement as long as the total for each placement is 200.
  3. "RNG" contains the various formulas and tables used for automaticall rolling movement and items. Under normal circumstances there is no reason to edit this sheet.
  4. "Players" contains the list of all players (even if they're not playing in the current race) their weight classes, and other various info.


Editing or deleting any cell (even empty cells) rerolls all randomized cells, so you have to be careful when updating.

See the above post for the in-race images I use.
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