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Various compositions
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2012 - Various compositions
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I don't have very much this year .. a level from Letale may make it in, but especially granted that I'm actually on vacation for the next four days, I really am not having an easy time with this.

Nevertheless, I do have quite a few tracks here that you, the general public, have not heard. I'll be showcasing my recent here this year. For those curious, I use the Mixcraft soundfont, EDIROL HyperCanvas, East West Quantum Leap, East West Colossus, and some various other things - you'll be able to tell when.
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Sheol

Fire/ice cave theme I wrote a couple weeks back. I've recieved some very mixed opinions on the drum solo section.


Everdream Interior

A calming song written for the inside of a giant tree (think DKC3, but a slightly less actionous atmosphere). It's probably my best.


Night Desert

This one is highly influenced by Zelda, using LttP's samples. This was loads of fun writing.


Pertimesco Crossway

I actually got the main melody from a dream. Something has been giving me this "disturbed" vibe about it, but all the same I feel like it turned out nicely.


Rise to the Challenge - Potential Ice Overworld

This was really just an idea AxemJinx had - this may or may not be used when he continues work on his hack (speaking of which, you should totally play it if you haven't already. Ableit old, it's one of my favorite hacks to this day).


Letale Extremeus - Dramatic Cutscenes

This was my first run using the East West Quantum Leap VST, an awesome orchestral plugin also used in the crossway, tree and ice themes I posted up there.


Sanguine Waters (Orchestral Mix)

May as well throw this out here. The original is probably my best track ever.


Everdream Barrier

First run with East West Colossus, a 32 GB instrumental VST. It's got very high quality stuff, so if you other composers out here can afford the space I totally suggest you try and get your hands on it.


Final Stretch

First time I've used EDIROL HyperCanvas in a long time. It was made for Mario: Lost in the Forest, but they didn't end up needing it.


Interene

Town theme, but it's probably too relaxing.


Permafrost Wasteland

A rather intense ice theme.


Whispering Riverside

An oriental theme AxemJinx and I threw together over the course of a few days. There'll be another collab between us coming soon.


Deserted Pier

A little twist on the infamous "Lightly Row".


Mario: Lost in the Forest - Breeze Fortress (WIP)

Given that someone felt Cave Story - Wind Fortress was overused in MLintF, I was inspired to make an alternative. It's not finished, clearly.
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That's all for now. I hope you will take the time to listen to some (or all?) of these tracks and perhaps leave some feedback - a big thanks to those who do, as I strive to improve at this.
Man, I remember when you used to come in #radbusiness and just spam "/me fucks MolSno". Now you've gone and done something productive. I guess it's best to put that stuff behind you and move on, but I digress (no idea where I was going with that).

These are pretty damn good. I think you've shared a few with me. I particularly liked Everdream Barrier. It reminds me of Zelda, Pokemon Mystery Dungeon, and a desert all in one. Interene is nice as well. It's quite calming.

Overall, I really enjoy your tracks. Keep it up, man.
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Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2012 - Various compositions

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