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Yoshi Yoshi - World 1 demo (hey, it's a YI romhack)
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2012 - Yoshi Yoshi - World 1 demo (hey, it's a YI romhack)
Pages: « 1 »
I have never talked about this before on smwcentral. And now it's C3. Say welcome to my new romhack, Yoshi Yoshi.

Yoshi Yoshi is a Yoshi Island romhack, my first romhack of YI. Made with Golden Egg, also used some other tools, but I didn't used YIPES yet because it glitch the game over message and I don't have time to fix that, I need to complete my demo of Something else. Also the overworld icons are the same, I can't draw for shit.

So anyway, a romhack of YI. This hack don't aim to be the greatest YI romhack, just a good romhack. And sometimes fun. And I will try to not make levels too hard or too long. Except for the special levels who gonna be hard as hell.

This demo contain World 1 without the special level. From 1-1 to 1-8.

If you find any glitches that I can fix please tell me.

Screenshots:



A VIDEO

DOWNLOAD THE DEMO

have fun please
This looks quite nice! I didn't know you were making a Yoshi's Island hack. A couple of suggestions, though:

1st screenshot: I'd make the Layer 3 go behind the BG. It'll look better.

2nd screenshot: I recommend changing the Layer 3, since that Layer 3 only looks good with the BG from 1-3 and 3-8's first rooms. Maybe use the stars from 5-7 or the clouds from 4-3?

6th screenshot: The FG palette here doesn't go well with the BG. I'd only use the palettes from 1-3, 2-6 or 6-5 with the cave FG.

8th screenshot: I'd change the Layer/Ordering Property, since the mist is meant to have the transparency effect and go in front of the FG.

Other than that, not bad! It's nice to see my YI hack won't be the only one being released this C3. #w{=D}Free counters!
Originally posted by Jeorge535
This looks quite nice! I didn't know you were making a Yoshi's Island hack. A couple of suggestions, though:

1st screenshot: I'd make the Layer 3 go behind the BG. It'll look better.

2nd screenshot: I recommend changing the Layer 3, since that Layer 3 only looks good with the BG from 1-3 and 3-8's first rooms. Maybe use the stars from 5-7 or the clouds from 4-3?

6th screenshot: The FG palette here doesn't go well with the BG. I'd only use the palettes from 1-3, 2-6 or 6-5 with the cave FG.

8th screenshot: I'd change the Layer/Ordering Property, since the mist is meant to have the transparency effect and go in front of the FG.

Other than that, not bad! It's nice to see my YI hack won't be the only one being released this C3. #w{=D}

Thank you for your comment.

1: Yes, it will probably be better, but how can I do that? Do I need to change the level mode? And which mode then? Sorry I'm still new to YI hacking.

2 (you mean 3): I think it looks good. And it's original, since no level really use that. But if other people think this is really bad, I will change it.

6: Meh I wanted to be original and not use the overused underground palette. They aren't a lot of underground palettes. It looks a bit weird but it doesn't look too bad I think. And the mushrooms are nicely colored. I will probably use a custom palette once I know how to do that.

8: I don't know how to do that too.
Pages: « 1 »
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2012 - Yoshi Yoshi - World 1 demo (hey, it's a YI romhack)

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