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Broozer's Humble Graphical Booth (Palace FG + Fixed Grassland Set)
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2012 - Broozer's Humble Graphical Booth (Palace FG + Fixed Grassland Set)
Pages: « 1 2 »
Thanks, man, much appreciated. :)

Well, it turns out that I lied when I said those two sets would be my sole contributions to this C3. I found something that had been lying around my SMW hacking folder that might actually be of use to some people out there:

On another note, I was actually able to spot some rather odd tile properties early today in the grassland foreground, even if it's minor stuff. I'll be sure to upload a 'fixed' version of those graphics to the site tomorrow, also including separate FG and BG palette files, that, for some odd reason, I ended up not including in the .zip.

That's all. Broozer's out.
Broo, that grassland tileset is so funky. Those mushrooms are something I've never seen before, really original, it kinda reminds me of Rayman 1 mushrooms from the forest levels. Man, you make everything shine so great, that sea BG is simple and clean, really good job. That new Palace GFX is also great, I really like those litte decorations, bottles and bags?

Just continue make GFX, its so great to look at=)
Thanks for the input, Uhrix, much appreciated. :) Yeah, I kind of wanted to go with something different for the mushrooms, I was aiming for some sort of design that could make them look fancier and cartoonier. I'm glad you like them, they were kind of a pain to pull off.

Anyway, I have just officially submitted the grassland set (the fixed version, that is, which also comes with separate BG and FG palettes) and the ocean background to the database (both currently waiting for moderation), therefore, to all those who downloaded the old version, I recommend downloading the newest one. I'm not quite sure as of now if I plan to submit the palace FG too - I think I would rather just leave it as an unofficial release of sorts.
I tried the grassland set. It works flawlessly. By the way, have you considered adding an alternative palette for it? And should I attept to do a parralax scrolling effect with ScrollBars and do you want the clouds to slowly scroll automatically?
Post edit:
Two people said that parallax scrolling would be good with the Ocean BG. Here's a video with this in action:
Download link is in the vid description or if you're lazy to watch the video for the link, here's another link:

You can download my VLDC12 entry Here - final update
Pages: « 1 2 »
Forum Index - Sunken Ghost Ship - C3 Museum - Spring 2012 - Broozer's Humble Graphical Booth (Palace FG + Fixed Grassland Set)

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